Kompositbogenschütze (Civ4 FFH): Unterschied zwischen den Versionen

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This is the [[FfH Elven (Promotion)|Elven]] version of the [[FfH Flurry (Unit)|Flurry]]. Note that it is slightly stronger than the unit it replaces.
 
 
This unit is nice for taking out multiple weak units in a single turn. Note that the [[FfH Mobility I (Promotion)|Mobility I]] promotion can be stronger than usual for this unit.
 
This unit is nice for taking out multiple weak units in a single turn. Note that the [[FfH Mobility I (Promotion)|Mobility I]] promotion can be stronger than usual for this unit.
 
==Civilopedia==
 
==Civilopedia==
A civilizations archers will gain enough proficiency to guard a city or a hilltop with a diligent training. A few rare individuals put the hardest drilled longbowen to shame, taking to the bow like second nature. These are the people a civilization must seek out and equip to produce the flurry, an elite squad of archers capable of obliterating an army on the march before it notices that it is under attack. Amongst the elves these crack shots are a bit easier to find, as archery is practiced from youth onward with a dedication few among the other races appreciate--until they witness an elven flurry in action.
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A civilizations archers will gain enough proficiency to guard a city or a hilltop with a diligent training. A few rare individuals put the hardest drilled longbowmen to shame, taking to the bow like second nature. These are the people a civilization must seek out and equip to produce the flurry, an elite squad of archers capable of obliterating an army on the march before it notices that it is under attack.
 
===Strategy Text===
 
===Strategy Text===
 
A Flurry starts with the Blitz promotion and a 2 movement rate making it an excellent way to kill separate units, or clean up a stack after an Archmage has weakened it.  Because of the Blitz promotion, the Flurry becomes even more powerful as it gains Mobility promotions.  A civilization can only have 3 Flurries at once, and it requires Archery Targets and Iron to train.
 
A Flurry starts with the Blitz promotion and a 2 movement rate making it an excellent way to kill separate units, or clean up a stack after an Archmage has weakened it.  Because of the Blitz promotion, the Flurry becomes even more powerful as it gains Mobility promotions.  A civilization can only have 3 Flurries at once, and it requires Archery Targets and Iron to train.
 
{{FFHRing}}
 
{{FFHRing}}

Version vom 15. Mai 2007, 14:02 Uhr


Civ4FFH Kompositbogenschütze.png Kompositbogenschütze
Distanzeinheit
Werte
Stärke 14 Civ4Power.png
Bewegung 2 Civ4Fortbewegung.png
Herstellungskosten
Schnell 161 Civ4Produktion.png
Normal 240 Civ4Produktion.png
Langsam 360 Civ4Produktion.png
Episch 480 Civ4Produktion.png
Voraussetzungen
Technologien Beschleunigung
Ressourcen Eisen oder Mithril
Gebäude Bogenschule
Eigenschaften
Startbeförderungen Blitzkrieg
Fähigkeiten hat einen Erstschlag
Sonstiges Nationaleinheit, nur 3 erlaubt

This unit is nice for taking out multiple weak units in a single turn. Note that the Mobility I promotion can be stronger than usual for this unit.

Civilopedia

A civilizations archers will gain enough proficiency to guard a city or a hilltop with a diligent training. A few rare individuals put the hardest drilled longbowmen to shame, taking to the bow like second nature. These are the people a civilization must seek out and equip to produce the flurry, an elite squad of archers capable of obliterating an army on the march before it notices that it is under attack.

Strategy Text

A Flurry starts with the Blitz promotion and a 2 movement rate making it an excellent way to kill separate units, or clean up a stack after an Archmage has weakened it. Because of the Blitz promotion, the Flurry becomes even more powerful as it gains Mobility promotions. A civilization can only have 3 Flurries at once, and it requires Archery Targets and Iron to train.