Reiter (Civ4 FFH): Unterschied zwischen den Versionen
Aus CivWiki
Zeile 1: | Zeile 1: | ||
[[Kategorie:Einheiten_Civ4 FFH]] | [[Kategorie:Einheiten_Civ4 FFH]] | ||
[[Kategorie:Civ4 FFH]] | [[Kategorie:Civ4 FFH]] | ||
− | [[Kategorie:Civ4]] | + | [[Kategorie:Berittene Einheiten (Civ4 FFH)]] |
+ | |||
+ | {{Einheit_Info_Civ4_FFH | | ||
+ | Name = Reiter | | ||
+ | Bild = Civ4FFH_Reiter.png | | ||
+ | Kategorie = [[:Kategorie:Berittene Einheiten (Civ4 FFH)|Berittene Einheit]] | | ||
+ | Staerke = 3 | | ||
+ | Bewegung = 3 | | ||
+ | Kosten_schnell = kommt noch | | ||
+ | Kosten_normal = 60 | | ||
+ | Kosten_langsam = kommt noch | | ||
+ | Kosten_episch = kommt noch | | ||
+ | Voraussetzungen = [[Reiten (Civ4 FFH)|Reiten]]| | ||
+ | Ressourcen = [[Pferde (Civ4 FFH)|Pferde]] oder [[Höllenpferde (Civ4 FFH)|Höllenpferde]]| | ||
+ | Gebaeude = [[Ställe (Civ4 FFH)|Ställe]] | | ||
+ | Religion = | | ||
+ | Zauber = | | ||
+ | Zivilisation = | | ||
+ | Ersetzt = | | ||
+ | Startbefoerderungen = | | ||
+ | Faehigkeiten = +40% Angriff gegen [[:Kategorie:Distanzeinheiten (Civ4 FFH)|Distanzeinheiten]]<br>Erhält keine [[keine Defensivboni (Civ4 FFH)|Defensivboni]]<br>25% [[Rückzugschance (Civ4 FFH)|Rückzugschance]]| | ||
+ | Kann_Bauen = | | ||
+ | Sonstiges = | | ||
+ | Modernisierung_zu = [[Berittener Bogenschütze (Civ4 FFH)|Berittener Bogenschütze]], [[Streitwagen (Civ4 FFH)|Streitwagen]] | | ||
+ | Modernisierung_von = | | ||
+ | Befoerderungen = | ||
+ | }} | ||
+ | This is an early fast military unit; it is best for pillaging, and moderately good against Archery Units. | ||
+ | ==Civilopedia== | ||
+ | The first available 3 movement unit is only slightly less powerful than the Axeman, while its mobility and withdrawal chance help it adapt to battles across a wide front and let it move back to safety when wounded. It is usually worth having a few Horsemen ready to respond to unexpected threats, while the rest of the army travels to the point of the attack. Horseman require a Stable and the Horse resource to be built and can be upgraded to Horse Archers and Chariots. | ||
+ | ===Strategie Text=== | ||
+ | Useful for pillaging or rapid response to enemy incursion, or you can use their withdrawal chance to weaken an entrenched defender. | ||
+ | |||
+ | {{FFHRing}} |
Version vom 28. Juni 2007, 22:21 Uhr
Reiter | ||
---|---|---|
Berittene Einheit | ||
Werte | ||
Stärke | 3 | |
Bewegung | 3 | |
Herstellungskosten | ||
Schnell | 40 | |
Normal | 60 | |
Langsam | 90 | |
Episch | 120 | |
Voraussetzungen | ||
Technologien | Reiten | |
Ressourcen | Pferde oder Höllenpferde | |
Gebäude | Ställe | |
Eigenschaften | ||
Fähigkeiten | +40% Angriff gegen Distanzeinheiten Erhält keine Defensivboni 25% Rückzugschance | |
Modernisierungen | ||
Modernisierung zu | Berittener Bogenschütze, Streitwagen |
This is an early fast military unit; it is best for pillaging, and moderately good against Archery Units.
Civilopedia
The first available 3 movement unit is only slightly less powerful than the Axeman, while its mobility and withdrawal chance help it adapt to battles across a wide front and let it move back to safety when wounded. It is usually worth having a few Horsemen ready to respond to unexpected threats, while the rest of the army travels to the point of the attack. Horseman require a Stable and the Horse resource to be built and can be upgraded to Horse Archers and Chariots.
Strategie Text
Useful for pillaging or rapid response to enemy incursion, or you can use their withdrawal chance to weaken an entrenched defender.
Geschichte | Zivilisationen | Oberhäupter | Eigenschaften | Weltzauber | Helden | Religionen | Gesellschaftsformen | Einheiten | Beförderungen | Zauber und Fähigkeiten | Mana | Stadtausbauten | Landschaften und ihre Merkmale | Ressourcen | Landschaftseinrichtungen | Neue Funktionen | Technologien | Wunder & Rituale | Zufallsereignisse | Strategien