Kanone (Civ4 FFH): Unterschied zwischen den Versionen
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[[Kategorie:Einheiten_Civ4 FFH]] | [[Kategorie:Einheiten_Civ4 FFH]] | ||
[[Kategorie:Civ4 FFH]] | [[Kategorie:Civ4 FFH]] | ||
− | [[Kategorie:Civ4]] | + | [[Kategorie:Belagerungseinheiten (Civ4 FFH)]] |
+ | |||
+ | {{Einheit_Info_Civ4_FFH | | ||
+ | Name = Kanone | | ||
+ | Bild = Civ4FFH_Kanone.png | | ||
+ | Kategorie = [[:Kategorie:Belagerungseinheiten (Civ4 FFH)|Belagerungseinheiten]] | | ||
+ | Staerke = 7/5 | | ||
+ | Bewegung = 1 | | ||
+ | Kosten_schnell = kommt noch | | ||
+ | Kosten_normal = 180 | | ||
+ | Kosten_langsam = kommt noch | | ||
+ | Kosten_episch = kommt noch | | ||
+ | Voraussetzungen = [[Schießpulver (Civ4 FFH)|Schießpulver]]| | ||
+ | Ressourcen = [[Schwarzpulver (Civ4 FFH)|Schwarzpulver]] | | ||
+ | Gebaeude = [[Belagerungswerkstatt (Civ4 FFH)|Belagerungswerkstatt]] | | ||
+ | Religion = | | ||
+ | Zauber = | | ||
+ | Zivilisation = | | ||
+ | Ersetzt = | | ||
+ | Startbefoerderungen = [[Nomade (Civ4 FFH)|Nomade]] | | ||
+ | Faehigkeiten = Einheit ignoriert [[Gebäudeverteidigung ignorieren (Civ4 FFH)|Gebäudeverteidigung]] ihrer Gegner<br>25% [[Rückzugschance (Civ4 FFH)|Rückzugschance]]<br>Erhält keine [[keine Defensivboni (Civ4 FFH)|Defensivboni]]<br>Verursacht [[Kollateral-Schäden (Civ4 FFH)|Kollateral-Schäden]]<br>[[Bombardierung (Civ4 FFH)|Bombardierung:]] 20%| | ||
+ | Kann_Bauen = | | ||
+ | Sonstiges = | | ||
+ | Modernisierung_zu = | | ||
+ | Modernisierung_von = | | ||
+ | Befoerderungen = | ||
+ | }} | ||
+ | This is the second siege weapon; use it to lessen or remove city defenses, preferably with one or more strong defensive units in a strong defensive position. They can also be used to attack stacks, but note that their limit is at 60%. | ||
+ | ==Civilopedia== | ||
+ | Closely following the invention of gunpowder, the development of the cannon caused a revolution in siege warfare. Invented by a monk, early cannons used gunpowder charges to fire rocks or metal balls. The cannon forced a redesign of most fortifications, because the straight, high walls surrounding most cities could be easily destroyed by direct fire. | ||
+ | ===Strategy Text=== | ||
+ | '''Cannon''' can bombard enemy city fortifications and have a chance to withdraw from combat when losing. When attacking another unit, they cause collateral damage to other enemy units sharing the target's space. | ||
+ | {{FFHRing}} |
Version vom 27. März 2007, 11:22 Uhr
Kanone | ||
---|---|---|
Belagerungseinheiten | ||
Werte | ||
Stärke | 7/5 | |
Bewegung | 1 | |
Herstellungskosten | ||
Schnell | 121 | |
Normal | 180 | |
Langsam | 270 | |
Episch | 360 | |
Voraussetzungen | ||
Technologien | Schießpulver | |
Ressourcen | Schwarzpulver | |
Gebäude | Belagerungswerkstatt | |
Eigenschaften | ||
Startbeförderungen | Nomade | |
Fähigkeiten | Einheit ignoriert Gebäudeverteidigung ihrer Gegner 25% Rückzugschance Erhält keine Defensivboni Verursacht Kollateral-Schäden Bombardierung: 20% |
This is the second siege weapon; use it to lessen or remove city defenses, preferably with one or more strong defensive units in a strong defensive position. They can also be used to attack stacks, but note that their limit is at 60%.
Civilopedia
Closely following the invention of gunpowder, the development of the cannon caused a revolution in siege warfare. Invented by a monk, early cannons used gunpowder charges to fire rocks or metal balls. The cannon forced a redesign of most fortifications, because the straight, high walls surrounding most cities could be easily destroyed by direct fire.
Strategy Text
Cannon can bombard enemy city fortifications and have a chance to withdraw from combat when losing. When attacking another unit, they cause collateral damage to other enemy units sharing the target's space.