Ritter der Malakim (Civ4 FFH): Unterschied zwischen den Versionen
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+ | {{Einheit_Info_Civ4_FFH | | ||
+ | Name = Ritter | | ||
+ | Bild = Civ4FFH_RitterMalakim.png | | ||
+ | Kategorie = [[:Kategorie:Berittene Einheiten (Civ4 FFH)|Berittene Einheiten]] | | ||
+ | Staerke = 10/8 | | ||
+ | Bewegung = 3 | | ||
+ | Kosten_schnell = kommt noch | | ||
+ | Kosten_normal = 240 | | ||
+ | Kosten_langsam = kommt noch | | ||
+ | Kosten_episch = kommt noch | | ||
+ | Voraussetzungen = [[Schlachtrösser (Civ4 FFH)|Schlachtrösser]]| | ||
+ | Ressourcen = [[Pferde (Civ4 FFH)|Pferde]] | | ||
+ | Gebaeude = [[Hippodrom (Civ4 FFH)|Hippodrom]] | | ||
+ | Religion = | | ||
+ | Zauber = | | ||
+ | Zivilisation = | | ||
+ | Ersetzt = | | ||
+ | Startbefoerderungen = | | ||
+ | Faehigkeiten = 35% [[Rückzugschance (Civ4 FFH)|Rückzugschance]]<br>Erhält keine [[keine Defensivboni (Civ4 FFH)|Defensivboni]]<br>kann [[Bronzewaffen benutzen (Civ4 FFH)|Bronzewaffen]] benutzen<br>kann [[Eisenwaffen benutzen (Civ4 FFH)|Eisenwaffen]] benutzen<br>kann [[Mithrilwaffen benutzen (Civ4 FFH)|Mithrilwaffen]] benutzen| | ||
+ | Kann_Bauen = | | ||
+ | Sonstiges = [[Nationaleinheit (Civ4 FFH)|Nationaleinheit]], nur 3 erlaubt | | ||
+ | Modernisierung_zu = | | ||
+ | Modernisierung_von = | | ||
+ | Befoerderungen = | ||
+ | }} | ||
+ | This unit identical to the unit it replaces, except for its graphics. | ||
+ | ==Civilopedia== | ||
+ | Holy warriors first, and imperial shock troops second, the Malakim's Knights can appear brusque and unconcerned in their single-mindedness, bringing the Crusader's zealotry to Varn Gosam's creed. Unlike most units devoted to the faith, Malakim Knights neither receive nor seek any divine abilities. They know full well that when heathen forces come in number, it will be their dedication that holds the line and routs the unbelievers. | ||
+ | ===Strategy Text=== | ||
+ | High strength, high movement rate, and a decent withdrawal rate combine to form a strong utility unit. There is no best use for a Knight, it's the fact that they can do many things so well that make them so valuable. A civilization can only have 3 Knights at once. | ||
+ | |||
+ | {{FFHRing}} |
Version vom 29. Juni 2007, 09:16 Uhr
Ritter | ||
---|---|---|
Berittene Einheiten | ||
Werte | ||
Stärke | 10/8 | |
Bewegung | 3 | |
Herstellungskosten | ||
Schnell | 161 | |
Normal | 240 | |
Langsam | 360 | |
Episch | 480 | |
Voraussetzungen | ||
Technologien | Schlachtrösser | |
Ressourcen | Pferde | |
Gebäude | Hippodrom | |
Eigenschaften | ||
Fähigkeiten | 35% Rückzugschance Erhält keine Defensivboni kann Bronzewaffen benutzen kann Eisenwaffen benutzen kann Mithrilwaffen benutzen | |
Sonstiges | Nationaleinheit, nur 3 erlaubt |
This unit identical to the unit it replaces, except for its graphics.
Civilopedia
Holy warriors first, and imperial shock troops second, the Malakim's Knights can appear brusque and unconcerned in their single-mindedness, bringing the Crusader's zealotry to Varn Gosam's creed. Unlike most units devoted to the faith, Malakim Knights neither receive nor seek any divine abilities. They know full well that when heathen forces come in number, it will be their dedication that holds the line and routs the unbelievers.
Strategy Text
High strength, high movement rate, and a decent withdrawal rate combine to form a strong utility unit. There is no best use for a Knight, it's the fact that they can do many things so well that make them so valuable. A civilization can only have 3 Knights at once.