Schütze des Laubes (Civ4 FFH): Unterschied zwischen den Versionen
Zeile 27: | Zeile 27: | ||
Befoerderungen = Keine | Befoerderungen = Keine | ||
}} | }} | ||
+ | Primary defender and scout for a fellowship civilization, their high production (hammers) cost is offset by a resulting lower gold cost if upgraded to a Ranger or Longbowman. | ||
+ | ==Civilopedia== | ||
+ | Without the patience of a priest, but a zeal to protect and give voice to the wild nonetheless, those who become Archers of Leaves will be found in nearly any ancient forest. More than one traveler who hunted in the wrong woods was found much later pierced by their arrows. | ||
+ | ===Strategy Text=== | ||
+ | Fellowship of Leaves special unit. One of the few archers that doesn't get a bonus for defending cities, instead their affinity for woods makes them perfect for exploring and waging battles in the forests and jungles. Archers of Leaves can continue their wilderness battles by upgrading to a Ranger or upgrade to a Longbowman to become strong city defense units. |
Version vom 16. März 2007, 04:45 Uhr
Schütze des Laubes | ||
---|---|---|
Distanzeinheit | ||
Werte | ||
Stärke | 3 | |
Bewegung | 1 | |
Herstellungskosten | ||
Schnell | 60 | |
Normal | 90 | |
Langsam | 135 | |
Episch | 180 | |
Voraussetzungen | ||
Technologien | Weg des Waldes | |
Ressourcen | Keine | |
Gebäude | keine | |
Religion | Gefährten des Laubes | |
Zauber | Keine | |
Eigenschaften | ||
Spezialeinheit für | keine | |
Ersetzt | keine | |
Startbeförderungen | Elfe, Gefährten des Laubes | |
Fähigkeiten | Hat einen Erstschlag kann keine Geländefelder plündern | |
Kann bauen | nichts | |
Sonstiges | nichts | |
Modernisierungen | ||
Modernisierung zu | Waldläufer, Langbogenschütze | |
Modernisierung von | keine | |
Beförderungen | ||
Keine
|
Primary defender and scout for a fellowship civilization, their high production (hammers) cost is offset by a resulting lower gold cost if upgraded to a Ranger or Longbowman.
Civilopedia
Without the patience of a priest, but a zeal to protect and give voice to the wild nonetheless, those who become Archers of Leaves will be found in nearly any ancient forest. More than one traveler who hunted in the wrong woods was found much later pierced by their arrows.
Strategy Text
Fellowship of Leaves special unit. One of the few archers that doesn't get a bonus for defending cities, instead their affinity for woods makes them perfect for exploring and waging battles in the forests and jungles. Archers of Leaves can continue their wilderness battles by upgrading to a Ranger or upgrade to a Longbowman to become strong city defense units.