Kanone (Civ4 FFH): Unterschied zwischen den Versionen
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[[Kategorie:Einheiten_Civ4 FFH]] | [[Kategorie:Einheiten_Civ4 FFH]] | ||
[[Kategorie:Civ4 FFH]] | [[Kategorie:Civ4 FFH]] | ||
| − | [[Kategorie:Civ4]] | + | [[Kategorie:Belagerungseinheiten (Civ4 FFH)]] |
| + | |||
| + | {{Einheit_Info_Civ4_FFH | | ||
| + | Name = Kanone | | ||
| + | Bild = Civ4FFH_Kanone.png | | ||
| + | Kategorie = [[:Kategorie:Belagerungseinheiten (Civ4 FFH)|Belagerungseinheiten]] | | ||
| + | Staerke = 7/5 | | ||
| + | Bewegung = 1 | | ||
| + | Kosten_schnell = kommt noch | | ||
| + | Kosten_normal = 180 | | ||
| + | Kosten_langsam = kommt noch | | ||
| + | Kosten_episch = kommt noch | | ||
| + | Voraussetzungen = [[Schießpulver (Civ4 FFH)|Schießpulver]]| | ||
| + | Ressourcen = [[Schwarzpulver (Civ4 FFH)|Schwarzpulver]] | | ||
| + | Gebaeude = [[Belagerungswerkstatt (Civ4 FFH)|Belagerungswerkstatt]] | | ||
| + | Religion = | | ||
| + | Zauber = | | ||
| + | Zivilisation = | | ||
| + | Ersetzt = | | ||
| + | Startbefoerderungen = [[Nomade (Civ4 FFH)|Nomade]] | | ||
| + | Faehigkeiten = Einheit ignoriert [[Gebäudeverteidigung ignorieren (Civ4 FFH)|Gebäudeverteidigung]] ihrer Gegner<br>25% [[Rückzugschance (Civ4 FFH)|Rückzugschance]]<br>Erhält keine [[keine Defensivboni (Civ4 FFH)|Defensivboni]]<br>Verursacht [[Kollateral-Schäden (Civ4 FFH)|Kollateral-Schäden]]<br>[[Bombardierung (Civ4 FFH)|Bombardierung:]] 20%| | ||
| + | Kann_Bauen = | | ||
| + | Sonstiges = | | ||
| + | Modernisierung_zu = | | ||
| + | Modernisierung_von = | | ||
| + | Befoerderungen = | ||
| + | }} | ||
| + | This is the second siege weapon; use it to lessen or remove city defenses, preferably with one or more strong defensive units in a strong defensive position. They can also be used to attack stacks, but note that their limit is at 60%. | ||
| + | ==Civilopedia== | ||
| + | Closely following the invention of gunpowder, the development of the cannon caused a revolution in siege warfare. Invented by a monk, early cannons used gunpowder charges to fire rocks or metal balls. The cannon forced a redesign of most fortifications, because the straight, high walls surrounding most cities could be easily destroyed by direct fire. | ||
| + | ===Strategy Text=== | ||
| + | '''Cannon''' can bombard enemy city fortifications and have a chance to withdraw from combat when losing. When attacking another unit, they cause collateral damage to other enemy units sharing the target's space. | ||
| + | {{FFHRing}} | ||
Version vom 27. März 2007, 11:22 Uhr
|
Kanone | |
|---|---|---|
| Belagerungseinheiten | ||
| Werte | ||
| Stärke | 7/5 | |
| Bewegung | 1 | |
| Herstellungskosten | ||
| Schnell | 121 | |
| Normal | 180 | |
| Langsam | 270 | |
| Episch | 360 | |
| Voraussetzungen | ||
| Technologien | Schießpulver | |
| Ressourcen | Schwarzpulver | |
| Gebäude | Belagerungswerkstatt | |
| Eigenschaften | ||
| Startbeförderungen | Nomade | |
| Fähigkeiten | Einheit ignoriert Gebäudeverteidigung ihrer Gegner 25% Rückzugschance Erhält keine Defensivboni Verursacht Kollateral-Schäden Bombardierung: 20% | |
This is the second siege weapon; use it to lessen or remove city defenses, preferably with one or more strong defensive units in a strong defensive position. They can also be used to attack stacks, but note that their limit is at 60%.
Civilopedia
Closely following the invention of gunpowder, the development of the cannon caused a revolution in siege warfare. Invented by a monk, early cannons used gunpowder charges to fire rocks or metal balls. The cannon forced a redesign of most fortifications, because the straight, high walls surrounding most cities could be easily destroyed by direct fire.
Strategy Text
Cannon can bombard enemy city fortifications and have a chance to withdraw from combat when losing. When attacking another unit, they cause collateral damage to other enemy units sharing the target's space.
