Katapult (Civ4 FFH): Unterschied zwischen den Versionen
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[[Kategorie:Einheiten_Civ4 FFH]] | [[Kategorie:Einheiten_Civ4 FFH]] | ||
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− | [[Kategorie:Civ4]] | + | [[Kategorie:Belagerungseinheiten (Civ4 FFH)]] |
+ | |||
+ | {{Einheit_Info_Civ4_FFH | | ||
+ | Name = Katapult | | ||
+ | Bild = Civ4FFH_Katapult.png | | ||
+ | Kategorie = [[:Kategorie:Belagerungseinheiten (Civ4 FFH)|Belagerungseinheiten]] | | ||
+ | Staerke = 3/2 | | ||
+ | Bewegung = 1 | | ||
+ | Kosten_schnell = kommt noch | | ||
+ | Kosten_normal = 90 | | ||
+ | Kosten_langsam = kommt noch | | ||
+ | Kosten_episch = kommt noch | | ||
+ | Voraussetzungen = [[Bauwesen (Civ4 FFH)|Bauwesen]]| | ||
+ | Ressourcen = | | ||
+ | Gebaeude = [[Belagerungswerkstatt (Civ4 FFH)|Belagerungswerkstatt]] | | ||
+ | Religion = | | ||
+ | Zauber = | | ||
+ | Zivilisation = | | ||
+ | Ersetzt = | | ||
+ | Startbefoerderungen = | | ||
+ | Faehigkeiten = 80% [[Rückzugschance (Civ4 FFH)|Rückzugschance]]<br>Erhält keine [[keine Defensivboni (Civ4 FFH)|Defensivboni]]<br>Verursacht [[Kollateral-Schäden (Civ4 FFH)|Kollateral-Schäden]]<br>[[Bombardierung (Civ4 FFH)|Bombardierung:]] 15%| | ||
+ | Kann_Bauen = | | ||
+ | Sonstiges = | | ||
+ | Modernisierung_zu = [[Kanone (Civ4 FFH)|Kanone]] | | ||
+ | Modernisierung_von = | | ||
+ | Befoerderungen = | ||
+ | }} | ||
+ | This is a basic siege weapon; use it to lessen or remove city defenses, preferably with one or more strong defensive units in a strong defensive position. They can also be used to attack stacks, but note that their limit is at 50%. | ||
+ | ==Civilopedia== | ||
+ | The catapult was one of the earliest forms of artillery. It was a large mechanical arm that propelled heavy stones and other missiles from a great distance, battering down walls and inflicting damage on buildings and defenders. Catapults could easily launch projectiles 500 to 1000 feet with a surprising amount of force behind them. Though cumbersome and nearly useless on the battlefield, the catapult was an effective weapon for siege operations. | ||
+ | ===Strategy Text=== | ||
+ | A '''Catapult''' can bombard enemy city fortifications and has a chance to withdraw from combat when losing. When attacking another unit, they cause collateral damage to other enemy units sharing the target's space. | ||
+ | {{FFHRing}} |
Version vom 27. März 2007, 14:56 Uhr
Katapult | ||
---|---|---|
Belagerungseinheiten | ||
Werte | ||
Stärke | 3/2 | |
Bewegung | 1 | |
Herstellungskosten | ||
Schnell | 60 | |
Normal | 90 | |
Langsam | 135 | |
Episch | 180 | |
Voraussetzungen | ||
Technologien | Bauwesen | |
Gebäude | Belagerungswerkstatt | |
Eigenschaften | ||
Fähigkeiten | 80% Rückzugschance Erhält keine Defensivboni Verursacht Kollateral-Schäden Bombardierung: 15% | |
Modernisierungen | ||
Modernisierung zu | Kanone |
This is a basic siege weapon; use it to lessen or remove city defenses, preferably with one or more strong defensive units in a strong defensive position. They can also be used to attack stacks, but note that their limit is at 50%.
Civilopedia
The catapult was one of the earliest forms of artillery. It was a large mechanical arm that propelled heavy stones and other missiles from a great distance, battering down walls and inflicting damage on buildings and defenders. Catapults could easily launch projectiles 500 to 1000 feet with a surprising amount of force behind them. Though cumbersome and nearly useless on the battlefield, the catapult was an effective weapon for siege operations.
Strategy Text
A Catapult can bombard enemy city fortifications and has a chance to withdraw from combat when losing. When attacking another unit, they cause collateral damage to other enemy units sharing the target's space.