Kanone (Civ4 FFH)
Kanone | ||
---|---|---|
Belagerungseinheiten | ||
Werte | ||
Stärke | 7/5 | |
Bewegung | 1 | |
Herstellungskosten | ||
Schnell | 121 | |
Normal | 180 | |
Langsam | 270 | |
Episch | 360 | |
Voraussetzungen | ||
Technologien | Schießpulver | |
Ressourcen | Schwarzpulver | |
Gebäude | Belagerungswerkstatt | |
Eigenschaften | ||
Startbeförderungen | Nomade | |
Fähigkeiten | Einheit ignoriert Gebäudeverteidigung ihrer Gegner 25% Rückzugschance Erhält keine Defensivboni Verursacht Kollateral-Schäden Bombardierung: 20% |
This is the second siege weapon; use it to lessen or remove city defenses, preferably with one or more strong defensive units in a strong defensive position. They can also be used to attack stacks, but note that their limit is at 60%.
Civilopedia
Closely following the invention of gunpowder, the development of the cannon caused a revolution in siege warfare. Invented by a monk, early cannons used gunpowder charges to fire rocks or metal balls. The cannon forced a redesign of most fortifications, because the straight, high walls surrounding most cities could be easily destroyed by direct fire.
Strategy Text
Cannon can bombard enemy city fortifications and have a chance to withdraw from combat when losing. When attacking another unit, they cause collateral damage to other enemy units sharing the target's space.