Reiter (Civ4 FFH)

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Civ4FFH Reiter.png Reiter
Berittene Einheit
Werte
Stärke 3 Civ4Power.png
Bewegung 3 Civ4Fortbewegung.png
Herstellungskosten
Schnell 40 Civ4Produktion.png
Normal 60 Civ4Produktion.png
Langsam 90 Civ4Produktion.png
Episch 120 Civ4Produktion.png
Voraussetzungen
Technologien Reiten
Ressourcen Pferde oder Höllenpferde
Gebäude Ställe
Eigenschaften
Fähigkeiten +40% Angriff gegen Distanzeinheiten
Erhält keine Defensivboni
25% Rückzugschance
Modernisierungen
Modernisierung zu Berittener Bogenschütze, Streitwagen

This is an early fast military unit; it is best for pillaging, and moderately good against Archery Units.

Civilopedia

The first available 3 movement unit is only slightly less powerful than the Axeman, while its mobility and withdrawal chance help it adapt to battles across a wide front and let it move back to safety when wounded. It is usually worth having a few Horsemen ready to respond to unexpected threats, while the rest of the army travels to the point of the attack. Horseman require a Stable and the Horse resource to be built and can be upgraded to Horse Archers and Chariots.

Strategie Text

Useful for pillaging or rapid response to enemy incursion, or you can use their withdrawal chance to weaken an entrenched defender.