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| + | #REDIRECT [[Axtkämpfer (Civ4 FFH)]] |
| [[Kategorie:Einheiten_Civ4 FFH]] | | [[Kategorie:Einheiten_Civ4 FFH]] |
| [[Kategorie:Civ4 FFH]] | | [[Kategorie:Civ4 FFH]] |
− | | + | [[Kategorie:Nahkampfeinheiten (Civ4 FFH)]] |
− | {{Einheit_Info_Civ4_FFH |
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− | Name = Axtkämpfer der Doviello|
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− | Bild = Civ4FFH_AxtkämpferDoviello.png |
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− | Kategorie = [[Nahkampf-Einheiten (Civ4 FFH)|Nahkampf-Einheiten ]]|
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− | Staerke = 3 |
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− | Bewegung = 1 |
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− | Kosten_schnell = kommt noch |
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− | Kosten_normal = 75 |
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− | Kosten_langsam = kommt noch |
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− | Kosten_episch = kommt noch |
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− | Voraussetzungen = [[Bronzeverarbeitung (Civ4 FFH)|Bronzeverarbeitung]] |
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− | Ressourcen = keine |
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− | Zauber = Keine |
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− | Gebaeude = keine |
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− | Religion = keine |
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− | Zivilisation = [[Doviello (Civ4 FFH)|Doviello]] |
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− | Ersetzt = keine |
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− | Startbefoerderungen = keine |
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− | Faehigkeiten = [[Mithrilwaffen benutzen (Civ4 FFH)|kann Mithrilwaffen benutzen]]<br>[[Eisenwaffen benutzen (Civ4 FFH)|kann Eisenwaffen benutzen]]<br>[[Bronzewaffen benutzen (Civ4 FFH)|kann Bronzewaffen benutzen]] |
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− | Kann_Bauen = [[Wald Roden (Civ4 FFH)|Wald Roden]]<br>[[Dschungel entfernen (Civ4 FFH)|Dschungel entfernen]]|
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− | Sonstiges = nichts |
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− | Modernisierung_zu = [[Kriegsherr (Civ4 FFH)|Kriegsherr]], [[Pikenier (Civ4 FFH)|Pikenier]] |
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− | Modernisierung_von = keine |
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− | Befoerderungen = keine |
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− | }}
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− | This unit can defend better in [[FfH Tundra (Terrain)|Tundra]] than the [[FfH Axeman (Unit)|Axeman]] that it replaces. It is more expensive than the unit it replaces, but it does not require any building.
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− | ==Civilopedia==
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− | Axes have been used since time immemorial, and not just as tools. When the Gods taught mankind the secret of metal working, the noble art of murdering thy neighbour took a giant leap forward. The battle-axe, preferred weapon of the Dwarves, is a fearsome weapon also in human hands, cleaving flesh and bone with horrific and very final results. Metal battle-axes are expensive and difficult to make, and so they are reserved for the privileged few that make up the professional warrior class, often the personal body-guards of the nobility. These professional warriors are often hardened veterans of countless vendettas and clan wars, which gives them a serious edge in a fight. Frequently ruthless and not very prone to showing mercy, they have been known to completely eradicate less experienced units. Axemen who have fallen into disfavour or been banished often join the ranks of the Barbarian tribes as elite raiders and personal armies of Barbarian chieftains. These coolly efficient killers are often even more terrifying than the disordered warriors that make up the rank-and-file.
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− | ===Strategy Text===
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− | Early city raiders, these are a powerful unit for civilizations that have the copper it takes to produce them. They receive a bonus vs Melee units making them very effective at wiping out barbarian cities and rival civilizations that use large amounts of Warriors. As a Melee Unit they have access to some of the best promotions, including the City Raider promotions.
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− | {{FFHRing}}
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