Katapult (Civ4 FFH): Unterschied zwischen den Versionen

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This is a basic siege weapon; use it to lessen or remove city defenses, preferably with one or more strong defensive units in a strong defensive position. They can also be used to attack stacks, but note that their limit is at 50%.
 
This is a basic siege weapon; use it to lessen or remove city defenses, preferably with one or more strong defensive units in a strong defensive position. They can also be used to attack stacks, but note that their limit is at 50%.
==Civilopedia==
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== Civilopedia ==
 
The catapult was one of the earliest forms of artillery. It was a large mechanical arm that propelled heavy stones and other missiles from a great distance, battering down walls and inflicting damage on buildings and defenders. Catapults could easily launch projectiles 500 to 1000 feet with a surprising amount of force behind them. Though cumbersome and nearly useless on the battlefield, the catapult was an effective weapon for siege operations.
 
The catapult was one of the earliest forms of artillery. It was a large mechanical arm that propelled heavy stones and other missiles from a great distance, battering down walls and inflicting damage on buildings and defenders. Catapults could easily launch projectiles 500 to 1000 feet with a surprising amount of force behind them. Though cumbersome and nearly useless on the battlefield, the catapult was an effective weapon for siege operations.
===Strategy Text===
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== Strategien ==
 
A '''Catapult''' can bombard enemy city fortifications and has a chance to withdraw from combat when losing. When attacking another unit, they cause collateral damage to other enemy units sharing the target's space.
 
A '''Catapult''' can bombard enemy city fortifications and has a chance to withdraw from combat when losing. When attacking another unit, they cause collateral damage to other enemy units sharing the target's space.
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== Spezialeinheiten ==
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Folgende Einheiten basieren auf dieser Einheit und ersetzen diese:
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{| {{Tabelle}}
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!  Bezeichnung || Zivilisation || Unterschiede zur Standardeinheit
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|-
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| align="center" | [[Bild:Civ4FFH_KatapultBalseraph.png]]<br/>Katapult&nbsp;der&nbsp;Balseraphs || [[Balseraphs (Civ4 FFH)|Balseraphs]]
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| 90% Rückzugschance
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|-
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| align="center" | [[Bild:Civ4FFH_Schaedelwerfer.png]]<br/>Schädelwerfer || [[Doviello (Civ4 FFH)|Doviello]]
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| 5/3 [[Bild:Civ4Power.png]], 70% Rückzugschance,  25% Bombardierung
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|-
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| align="center" | [[Bild:Civ4FFH_Pechkutsche.png]]<br/>Pechkutsche || [[Klan der Asche (Civ4 FFH)|Klan der Asche]]
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| 4/2 [[Bild:Civ4Power.png]], 60% Rückzugschance, +50% Produktionskosten
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|-
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| align="center" | [[Bild:Civ4FFH_Tribok.png]]<br/>Tribok || [[Khazad (Civ4 FFH)|Khazad]]
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| 5/3 [[Bild:Civ4Power.png]], 80% Rückzugschance, 25% Bombardierung, Modernisierung zu [[Zwergen-Kartaune (Civ4 FFH)|Zwergen-Kartaune]]
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|}
 
{{FFHRing}}
 
{{FFHRing}}

Version vom 28. Juni 2007, 18:51 Uhr


Civ4FFH Katapult.png Katapult
Belagerungseinheiten
Werte
Stärke 3/2 Civ4Power.png
Bewegung 1 Civ4Fortbewegung.png
Herstellungskosten
Schnell 60 Civ4Produktion.png
Normal 90 Civ4Produktion.png
Langsam 135 Civ4Produktion.png
Episch 180 Civ4Produktion.png
Voraussetzungen
Technologien Bauwesen
Gebäude Belagerungswerkstatt
Eigenschaften
Fähigkeiten 80% Rückzugschance
Erhält keine Defensivboni
Verursacht Kollateral-Schäden
Bombardierung: 15%
Modernisierungen
Modernisierung zu Kanone

This is a basic siege weapon; use it to lessen or remove city defenses, preferably with one or more strong defensive units in a strong defensive position. They can also be used to attack stacks, but note that their limit is at 50%.

Civilopedia

The catapult was one of the earliest forms of artillery. It was a large mechanical arm that propelled heavy stones and other missiles from a great distance, battering down walls and inflicting damage on buildings and defenders. Catapults could easily launch projectiles 500 to 1000 feet with a surprising amount of force behind them. Though cumbersome and nearly useless on the battlefield, the catapult was an effective weapon for siege operations.

Strategien

A Catapult can bombard enemy city fortifications and has a chance to withdraw from combat when losing. When attacking another unit, they cause collateral damage to other enemy units sharing the target's space.

Spezialeinheiten

Folgende Einheiten basieren auf dieser Einheit und ersetzen diese:

Bezeichnung Zivilisation Unterschiede zur Standardeinheit
Civ4FFH KatapultBalseraph.png
Katapult der Balseraphs
Balseraphs 90% Rückzugschance
Civ4FFH Schaedelwerfer.png
Schädelwerfer
Doviello 5/3 Civ4Power.png, 70% Rückzugschance, 25% Bombardierung
Civ4FFH Pechkutsche.png
Pechkutsche
Klan der Asche 4/2 Civ4Power.png, 60% Rückzugschance, +50% Produktionskosten
Civ4FFH Tribok.png
Tribok
Khazad 5/3 Civ4Power.png, 80% Rückzugschance, 25% Bombardierung, Modernisierung zu Zwergen-Kartaune