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[[Kategorie:Einheiten_Civ4 FFH]]
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#REDIRECT [[Ritter (Civ4 FFH)]]
[[Kategorie:Civ4 FFH]]
 
[[Kategorie:Berittene Einheiten (Civ4 FFH)]]
 
[[Kategorie:Nationaleinheiten (Civ4 FFH)]]
 
 
 
{{Einheit_Info_Civ4_FFH |
 
  Name = Bisonreiter |
 
  Bild = Civ4FFH_Bisonreiter.png |
 
  Kategorie = [[:Kategorie:Berittene Einheiten (Civ4 FFH)|Berittene Einheiten]] |
 
  Staerke = 11 |
 
  Bewegung = 2 |
 
  Kosten_schnell = kommt noch |
 
  Kosten_normal = 240 |
 
  Kosten_langsam = kommt noch |
 
  Kosten_episch = kommt noch |
 
  Voraussetzungen = [[Schlachtrösser (Civ4 FFH)|Schlachtrösser]]|
 
  Ressourcen =  |
 
  Gebaeude = [[Hippodrom (Civ4 FFH)|Hippodrom]] |
 
  Religion =  |
 
  Zauber =  |
 
  Zivilisation = [[Doviello (Civ4 FFH)|Doviello]] |
 
  Ersetzt = [[Ritter (Civ4 FFH)|Ritter]] |
 
  Startbefoerderungen = |
 
  Faehigkeiten = 35%&nbsp;[[Rückzugschance (Civ4 FFH)|Rückzugschance]]<br>Erhält&nbsp;keine&nbsp;[[keine Defensivboni (Civ4 FFH)|Defensivboni]]<br>kann [[Bronzewaffen benutzen (Civ4 FFH)|Bronzewaffen]] benutzen<br>kann [[Eisenwaffen benutzen (Civ4 FFH)|Eisenwaffen]] benutzen<br>kann [[Mithrilwaffen benutzen (Civ4 FFH)|Mithrilwaffen]] benutzen|
 
  Kann_Bauen =  |
 
  Sonstiges = [[Nationaleinheit (Civ4 FFH)|Nationaleinheit]], nur 3 erlaubt |
 
  Modernisierung_zu = |
 
  Modernisierung_von =  |
 
  Befoerderungen =
 
}}
 
This unit is [[FfH Undead (Promotion)|Undead]], and is a level 2 Sorcery spellcasting unit, compared to the [[FfH Knight (Unit)|Knight]], which it replaces. It is stronger, although some of that strength is Death and Unholy damage.
 
==Civilopedia==
 
Death Knights are a grotesque mockery of their living counterparts. Knights are resplendent in shinning armor, carry brilliant banners, and their chivalrous hearts show no fear on the battlefields. Death Knights leave a trail of walking dead and virulent disease, and show no pity in rending innocents limb from limb. Some say Death Knights can only be created from the spirit of a Knight who has broken his vows of fealty, but many Knights secretly fear that the Infernals have a way of dragging even the noblest spirit into hell to serve as their vassals. This fear prompts piety on a level royal decree would fail to reach, and rare is a Knight who doesn't seek out a blessing from any passing priest.
 
===Strategy Text===
 
High strength, high movement rate, and a decent withdrawal rate combine to form a strong utility unit.  There is no best use for a Knight, it's the fact that they can do many things so well that make them so valuable.  A civilization can only have 3 Knights at once.
 
{{FFHRing}}
 

Aktuelle Version vom 30. Juni 2007, 20:13 Uhr

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