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− | [[Kategorie:Einheiten_Civ4 FFH]] | + | #REDIRECT [[Reiter (Civ4 FFH)]] |
− | [[Kategorie:Civ4 FFH]]
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− | [[Kategorie:Berittene Einheiten (Civ4 FFH)]]
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− | [[Kategorie:Elfen (Civ4 FFH)]]
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− | {{Einheit_Info_Civ4_FFH |
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− | Name = Elfen-Reiter der Ljosalfar |
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− | Bild = Civ4FFH_ElvenReiterDerLjosalfar.png |
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− | Kategorie = [[:Kategorie:Berittene Einheiten (Civ4 FFH)|Berittene Einheiten]] |
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− | Staerke = 3 |
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− | Bewegung = 3 |
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− | Kosten_schnell = kommt noch |
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− | Kosten_normal = 60 |
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− | Kosten_langsam = kommt noch |
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− | Kosten_episch = kommt noch |
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− | Voraussetzungen = [[Reiten (Civ4 FFH)|Reiten]]|
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− | Ressourcen = [[Pferde (Civ4 FFH)|Pferde]] |
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− | Gebaeude = [[Ställe (Civ4 FFH)|Ställe]] |
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− | Religion = |
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− | Zauber = |
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− | Zivilisation = [[Ljosalfar (Civ4 FFH)|Ljosalfar]] |
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− | Ersetzt = [[Reiter (Civ4 FFH)|Reiter]] |
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− | Startbefoerderungen = [[Beförderung Elfe (Civ4 FFH)|Elfe]]|
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− | Faehigkeiten = 25% [[Rückzugschance (Civ4 FFH)|Rückzugschance]]<br>Erhält keine [[keine Defensivboni (Civ4 FFH)|Defensivboni]]|
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− | Kann_Bauen = |
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− | Sonstiges = |
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− | Modernisierung_zu = [[Streitwagen (Civ4 FFH)|Streitwagen]]<br> [[Flyrdwell (Civ4 FFH)|Flyrdwell]] |
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− | Modernisierung_von = |
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− | Befoerderungen =
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− | }}
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− | This is the [[FfH Elven (Promotion)|Elven]] version of the [[FfH Horseman (Unit)|Horseman]]; it is best for pillaging, and moderately good against Archery Units.
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− | ==Civilopedia==
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− | The first available 3 movement unit is only slightly less powerful than the Axeman, while its mobility and withdrawal chance help it adapt to battles across a wide front and let it move back to safety when wounded. It is usually worth having a few Horsemen ready to respond to unexpected threats, while the rest of the army travels to the point of the attack. Horseman require a Stable and the Horse resource to be built and can be upgraded to Horse Archers and Chariots.
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− | ===Strategy Text===
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− | The Elven Horseman can do everything other races' Horsemen do, without having forests hinder their speedy movement.
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− | {{FFHRing}}
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