Gargoyle (Civ4 FFH)
Gargoyle | ||
---|---|---|
Nahkampfeinheit | ||
Werte | ||
Stärke | 7 | |
Bewegung | 1 | |
Herstellungskosten | ||
Schnell | 121 | |
Normal | 180 | |
Langsam | 270 | |
Episch | 360 | |
Voraussetzungen | ||
Technologien | Metallguss | |
Ressourcen | Marmor oder Stein | |
Gebäude | Bildhauerstudio | |
Eigenschaften | ||
Spezialeinheit für | Luchuirp | |
Ersetzt | Pikenier | |
Startbeförderungen | Golem | |
Sonstiges | Stadtverteidigung: +25% |
This unit is strongest as a city defender. Gargoyles have different building and resource requirements than the unit they replace, and are weaker against mounted units, but their base strength is higher.
Golems don't gain experience; the only way they gain promotions are through Buildings Armament Moulds, Gridlines, Velox Workshop, Blasting Workshop (existing at creation) and Heroes Barnaxus (at any time).
Civilopedia
Most Luchuirp, like other practical dwarves, value form over function. Gargoyles, designed to perch upon city walls when not descending upon intruders, are an exception to this. Showing off the intricate detail the crafters are capable of, Gargoyles are expressive, often with demonic appearances, though some are comical as well. These are carved from stone or marble. A Luchuirp city is safer when protected by Gargoyles, and an intriguing place to wander through.
Strategy Text
Gargoyles are perfect defenders for cities, and your foes will never walk past a cathedral or mausoleum again.