Kurtisane (Civ4 FFH)
Kurtisane | ||
---|---|---|
Erkundungseinheiten | ||
Werte | ||
Stärke | 7/6 + 2 Vergiftung | |
Bewegung | 2 | |
Herstellungskosten | ||
Schnell | 161 | |
Normal | 240 | |
Langsam | 360 | |
Episch | 480 | |
Voraussetzungen | ||
Technologien | Gilden | |
Gebäude | Diebesgilde | |
Eigenschaften | ||
Spezialeinheit für | Balseraph | |
Ersetzt | Schatten | |
Startbeförderungen | Scharfschütze, Knechtmeister | |
Fähigkeiten | Einheit ist unsichtbar kann feindliches Territorium durchqueren Kann versteckte Tiere sehen kann keine Geländefelder plündern kann Sabotieren kann Zerstören kann Pläne stehlen kann Untersuchen kann den Counter auspionieren Hat einen Erstschlag Ist Immun gegen Erstschläge | |
Sonstiges | Nationaleinheit, nur 3 erlaubt |
This unit is nice for sneaking around and picking off militarily weak units in a stack, or picking off lone units. It is not good as a primary city attacker or defender. Compared to the Shadow that it replaces, it has the Taskmaster promotion.
Civilopedia
Courtesans live charmed lives, floating socially above the peasantry like a cloud above the plains. Few Kingdoms have never had courtesans to attend to the nobility's desire for a pretty face, witty tongue, and often baser talents. The Balseraphs however utilized courtesans offensively throughout the Age of Rebirth, as covert information gatherers initially. A smile would often get them past a lonely border guard, and a bit more could earn entrance to the capital. Later they would find ways to make themselves much more useful, acting as a camp follower, then killing important enemy figures and disappearing into the night.
Strategy Text
The courtesan is invisible to most units, and attacks the weakest unit in a stack, making it the perfect counter to powerful Summoners or Archmages.