Spielschwierigkeiten (Civ4 FFH)
Aus CivWiki
| Difficulty level
|
Settler
|
Chieftan
|
Warlord
|
Noble
|
Prince
|
Monarch
|
Emperor
|
Immortal
|
Diety
|
| Free wins versus barbarians
|
3
|
2
|
1
|
0
|
0
|
0
|
0
|
0
|
0
|
| Animal attack %
|
0
|
25
|
50
|
75
|
90
|
95
|
98
|
99
|
100
|
| Starting Location %
|
10
|
20
|
30
|
40
|
50
|
60
|
70
|
80
|
90
|
| Gold
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
| Free Units
|
24
|
18
|
12
|
8
|
6
|
4
|
3
|
2
|
1
|
| Unit Cost %
|
20
|
30
|
40
|
50
|
60
|
70
|
80
|
90
|
100
|
| Research %
|
60
|
75
|
90
|
100
|
110
|
115
|
120
|
125
|
130
|
| Distance Maintenance %
|
45
|
55
|
65
|
75
|
85
|
90
|
95
|
100
|
100
|
| Num cities Maintenance %
|
40
|
50
|
60
|
70
|
80
|
85
|
90
|
95
|
100
|
| Max Num Cities Maintenance
|
4
|
4
|
5
|
5
|
6
|
6
|
7
|
7
|
8
|
| Civic Upkeep %
|
50
|
60
|
70
|
80
|
90
|
95
|
100
|
100
|
100
|
| Inflation %
|
60
|
70
|
80
|
90
|
95
|
100
|
100
|
100
|
100
|
| Health Bonus
|
4
|
4
|
3
|
2
|
2
|
1
|
1
|
1
|
1
|
| Happy Bonus
|
6
|
6
|
5
|
4
|
4
|
3
|
3
|
3
|
3
|
| Attitude Change
|
2
|
1
|
0
|
-1
|
-1
|
-1
|
-1
|
-1
|
-1
|
| No Tech Trade Modifier
|
100
|
90
|
80
|
70
|
60
|
50
|
40
|
30
|
20
|
| Tech Trade Known Modifier
|
-100
|
-50
|
-25
|
0
|
0
|
0
|
0
|
0
|
0
|
| Unowned Tiles/Animal
|
100
|
75
|
50
|
40
|
30
|
25
|
20
|
17
|
15
|
| Unowned Land Tiles/Barbarian Unit
|
150
|
100
|
50
|
30
|
25
|
20
|
17
|
15
|
13
|
| Unowned Water Tiles/Barbarian Unit
|
2000
|
2000
|
1500
|
1100
|
1000
|
900
|
800
|
700
|
600
|
| Unowned Tiles/Barbarian City
|
160
|
120
|
80
|
70
|
65
|
60
|
55
|
50
|
45
|
| Barbarian Creation Turns Elapsed
|
50
|
45
|
40
|
35
|
30
|
25
|
20
|
15
|
10
|
| Barbarian City Creation Turns Elapsed
|
55
|
50
|
45
|
40
|
35
|
30
|
25
|
20
|
15
|
| Barbarian City Creation Prob
|
2
|
3
|
4
|
5
|
6
|
7
|
7
|
8
|
8
|
| Animal Bonus
|
-30
|
-20
|
-10
|
0
|
0
|
0
|
0
|
0
|
0
|
| Barbarian Bonus
|
-40
|
-30
|
-20
|
-10
|
-5
|
0
|
0
|
0
|
0
|
| AI Animal Bonus
|
-30
|
-20
|
-10
|
0
|
0
|
0
|
0
|
0
|
0
|
| AI Barbarian Bonus
|
-40
|
-40
|
-40
|
-50
|
-60
|
-70
|
-80
|
-90
|
-100
|
| Starting Defense Units
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
| Starting Worker Units
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
| Starting Explore Units
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
| AI Starting Unit Multiplier
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
1
|
| AI Starting Defense Units
|
0
|
0
|
0
|
0
|
0
|
1
|
2
|
3
|
4
|
| AI Starting Worker Units
|
0
|
0
|
0
|
0
|
0
|
1
|
1
|
2
|
2
|
| AI Starting Explore Units
|
0
|
0
|
0
|
0
|
1
|
0
|
1
|
1
|
1
|
| Barbarian Defenders
|
1
|
1
|
1
|
2
|
2
|
3
|
3
|
4
|
4
|
| AI Declare War Prob
|
45
|
70
|
95
|
120
|
120
|
120
|
120
|
120
|
120
|
| AI Work Rate Modifier
|
0
|
0
|
0
|
0
|
10
|
20
|
50
|
75
|
100
|
| AI Growth Percent
|
160
|
130
|
110
|
100
|
95
|
90
|
85
|
80
|
60
|
| AI Train Percent
|
160
|
130
|
110
|
100
|
95
|
90
|
85
|
80
|
60
|
| AI World Train Percent
|
160
|
130
|
110
|
100
|
100
|
100
|
100
|
100
|
100
|
| AI Construct Percent
|
150
|
120
|
100
|
90
|
85
|
80
|
75
|
70
|
50
|
| AI World Construct Percent
|
160
|
130
|
110
|
100
|
100
|
100
|
100
|
100
|
100
|
| AI Create Percent
|
160
|
130
|
110
|
100
|
95
|
90
|
85
|
80
|
60
|
| AI World Create Percent
|
160
|
130
|
110
|
100
|
100
|
100
|
100
|
100
|
100
|
| AI Civic Upkeep Percent
|
100
|
100
|
100
|
100
|
95
|
90
|
85
|
80
|
60
|
| AI Unit Cost Percent
|
100
|
100
|
90
|
90
|
85
|
80
|
75
|
70
|
50
|
| AI Unit Supply Percent
|
100
|
90
|
80
|
70
|
60
|
50
|
40
|
30
|
20
|
| AI Unit Upgrade Percent
|
40
|
35
|
30
|
25
|
20
|
15
|
10
|
5
|
5
|
| AI Inflation Percent
|
100
|
90
|
80
|
70
|
60
|
50
|
40
|
30
|
20
|
| AI War Weariness Percent
|
100
|
90
|
80
|
70
|
60
|
50
|
40
|
30
|
20
|
| AI Per Era Modifier
|
0
|
0
|
0
|
0
|
-1
|
-2
|
-3
|
-4
|
-5
|
| Goody Box chances
|
Settler
|
Chieftan
|
Warlord
|
Noble
|
Prince
|
Monarch
|
Emperor
|
Immortal
|
Diety
|
| High Gold
|
3
|
3
|
2
|
2
|
1
|
1
|
1
|
0
|
0
|
| Low Gold
|
1
|
1
|
2
|
3
|
3
|
2
|
3
|
3
|
3
|
| Map
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Settler
|
2
|
2
|
1
|
0
|
0
|
0
|
0
|
0
|
0
|
| Warrior
|
2
|
2
|
2
|
2
|
2
|
2
|
1
|
1
|
1
|
| Scout
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Worker
|
2
|
2
|
1
|
0
|
0
|
0
|
0
|
0
|
0
|
| Experience
|
3
|
3
|
3
|
4
|
4
|
4
|
3
|
3
|
3
|
| Healing
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Technology
|
4
|
3
|
3
|
2
|
2
|
2
|
2
|
2
|
2
|
| Barbarians, Weak
|
0
|
1
|
1
|
2
|
3
|
3
|
3
|
3
|
2
|
| Barbarians, Strong
|
0
|
0
|
1
|
1
|
1
|
2
|
3
|
4
|
6
|
| Free tech for human player
|
Settler
|
Chieftan
|
Warlord
|
Noble
|
Prince
|
Monarch
|
Emperor
|
Immortal
|
Diety
|
| Exploration
|
Yes
|
Yes
|
Yes
|
No
|
No
|
No
|
No
|
No
|
No
|
| Agriculture
|
Yes
|
Yes
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
| Crafting
|
Yes
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
| Free tech for AI
|
Settler
|
Chieftan
|
Warlord
|
Noble
|
Prince
|
Monarch
|
Emperor
|
Immortal
|
Diety
|
| Exploration
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
Yes
|
| Agriculture
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
Yes
|
Yes
|
| Crafting
|
No
|
No
|
No
|
No
|
No
|
No
|
Yes
|
Yes
|
Yes
|
| Ancient Chants
|
No
|
No
|
No
|
No
|
No
|
Yes
|
Yes
|
Yes
|
Yes
|