Spielschwierigkeiten (Civ4 FFH)
Aus CivWiki
Difficulty level
|
Settler
|
Chieftan
|
Warlord
|
Noble
|
Prince
|
Monarch
|
Emperor
|
Immortal
|
Diety
|
Free wins versus barbarians
|
3
|
2
|
1
|
0
|
0
|
0
|
0
|
0
|
0
|
Animal attack %
|
0
|
25
|
50
|
75
|
90
|
95
|
98
|
99
|
100
|
Starting Location %
|
10
|
20
|
30
|
40
|
50
|
60
|
70
|
80
|
90
|
Gold
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
Free Units
|
24
|
18
|
12
|
8
|
6
|
4
|
3
|
2
|
1
|
Unit Cost %
|
20
|
30
|
40
|
50
|
60
|
70
|
80
|
90
|
100
|
Research %
|
60
|
75
|
90
|
100
|
110
|
115
|
120
|
125
|
130
|
Distance Maintenance %
|
45
|
55
|
65
|
75
|
85
|
90
|
95
|
100
|
100
|
Num cities Maintenance %
|
40
|
50
|
60
|
70
|
80
|
85
|
90
|
95
|
100
|
Max Num Cities Maintenance
|
4
|
4
|
5
|
5
|
6
|
6
|
7
|
7
|
8
|
Civic Upkeep %
|
50
|
60
|
70
|
80
|
90
|
95
|
100
|
100
|
100
|
Inflation %
|
60
|
70
|
80
|
90
|
95
|
100
|
100
|
100
|
100
|
Health Bonus
|
4
|
4
|
3
|
2
|
2
|
1
|
1
|
1
|
1
|
Happy Bonus
|
6
|
6
|
5
|
4
|
4
|
3
|
3
|
3
|
3
|
Attitude Change
|
2
|
1
|
0
|
-1
|
-1
|
-1
|
-1
|
-1
|
-1
|
No Tech Trade Modifier
|
100
|
90
|
80
|
70
|
60
|
50
|
40
|
30
|
20
|
Tech Trade Known Modifier
|
-100
|
-50
|
-25
|
0
|
0
|
0
|
0
|
0
|
0
|
Unowned Tiles/Animal
|
100
|
75
|
50
|
40
|
30
|
25
|
20
|
17
|
15
|
Unowned Land Tiles/Barbarian Unit
|
150
|
100
|
50
|
30
|
25
|
20
|
17
|
15
|
13
|
Unowned Water Tiles/Barbarian Unit
|
2000
|
2000
|
1500
|
1100
|
1000
|
900
|
800
|
700
|
600
|
Unowned Tiles/Barbarian City
|
160
|
120
|
80
|
70
|
65
|
60
|
55
|
50
|
45
|
Barbarian Creation Turns Elapsed
|
50
|
45
|
40
|
35
|
30
|
25
|
20
|
15
|
10
|
Barbarian City Creation Turns Elapsed
|
55
|
50
|
45
|
40
|
35
|
30
|
25
|
20
|
15
|
Barbarian City Creation Prob
|
2
|
3
|
4
|
5
|
6
|
7
|
7
|
8
|
8
|
Animal Bonus
|
-30
|
-20
|
-10
|
0
|
0
|
0
|
0
|
0
|
0
|
Barbarian Bonus
|
-40
|
-30
|
-20
|
-10
|
-5
|
0
|
0
|
0
|
0
|
AI Animal Bonus
|
-30
|
-20
|
-10
|
0
|
0
|
0
|
0
|
0
|
0
|
AI Barbarian Bonus
|
-40
|
-40
|
-40
|
-50
|
-60
|
-70
|
-80
|
-90
|
-100
|
Starting Defense Units
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
Starting Worker Units
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
Starting Explore Units
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
AI Starting Unit Multiplier
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
1
|
AI Starting Defense Units
|
0
|
0
|
0
|
0
|
0
|
1
|
2
|
3
|
4
|
AI Starting Worker Units
|
0
|
0
|
0
|
0
|
0
|
1
|
1
|
2
|
2
|
AI Starting Explore Units
|
0
|
0
|
0
|
0
|
1
|
0
|
1
|
1
|
1
|
Barbarian Defenders
|
1
|
1
|
1
|
2
|
2
|
3
|
3
|
4
|
4
|
AI Declare War Prob
|
45
|
70
|
95
|
120
|
120
|
120
|
120
|
120
|
120
|
AI Work Rate Modifier
|
0
|
0
|
0
|
0
|
10
|
20
|
50
|
75
|
100
|
AI Growth Percent
|
160
|
130
|
110
|
100
|
95
|
90
|
85
|
80
|
60
|
AI Train Percent
|
160
|
130
|
110
|
100
|
95
|
90
|
85
|
80
|
60
|
AI World Train Percent
|
160
|
130
|
110
|
100
|
100
|
100
|
100
|
100
|
100
|
AI Construct Percent
|
150
|
120
|
100
|
90
|
85
|
80
|
75
|
70
|
50
|
AI World Construct Percent
|
160
|
130
|
110
|
100
|
100
|
100
|
100
|
100
|
100
|
AI Create Percent
|
160
|
130
|
110
|
100
|
95
|
90
|
85
|
80
|
60
|
AI World Create Percent
|
160
|
130
|
110
|
100
|
100
|
100
|
100
|
100
|
100
|
AI Civic Upkeep Percent
|
100
|
100
|
100
|
100
|
95
|
90
|
85
|
80
|
60
|
AI Unit Cost Percent
|
100
|
100
|
90
|
90
|
85
|
80
|
75
|
70
|
50
|
AI Unit Supply Percent
|
100
|
90
|
80
|
70
|
60
|
50
|
40
|
30
|
20
|
AI Unit Upgrade Percent
|
40
|
35
|
30
|
25
|
20
|
15
|
10
|
5
|
5
|
AI Inflation Percent
|
100
|
90
|
80
|
70
|
60
|
50
|
40
|
30
|
20
|
AI War Weariness Percent
|
100
|
90
|
80
|
70
|
60
|
50
|
40
|
30
|
20
|
AI Per Era Modifier
|
0
|
0
|
0
|
0
|
-1
|
-2
|
-3
|
-4
|
-5
|
Goody Box chances
|
Settler
|
Chieftan
|
Warlord
|
Noble
|
Prince
|
Monarch
|
Emperor
|
Immortal
|
Diety
|
High Gold
|
3
|
3
|
2
|
2
|
1
|
1
|
1
|
0
|
0
|
Low Gold
|
1
|
1
|
2
|
3
|
3
|
2
|
3
|
3
|
3
|
Map
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Settler
|
2
|
2
|
1
|
0
|
0
|
0
|
0
|
0
|
0
|
Warrior
|
2
|
2
|
2
|
2
|
2
|
2
|
1
|
1
|
1
|
Scout
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Worker
|
2
|
2
|
1
|
0
|
0
|
0
|
0
|
0
|
0
|
Experience
|
3
|
3
|
3
|
4
|
4
|
4
|
3
|
3
|
3
|
Healing
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
Technology
|
4
|
3
|
3
|
2
|
2
|
2
|
2
|
2
|
2
|
Barbarians, Weak
|
0
|
1
|
1
|
2
|
3
|
3
|
3
|
3
|
2
|
Barbarians, Strong
|
0
|
0
|
1
|
1
|
1
|
2
|
3
|
4
|
6
|
Free tech for human player
|
Settler
|
Chieftan
|
Warlord
|
Noble
|
Prince
|
Monarch
|
Emperor
|
Immortal
|
Diety
|
Exploration
|
Yes
|
Yes
|
Yes
|
No
|
No
|
No
|
No
|
No
|
No
|
Agriculture
|
Yes
|
Yes
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
Crafting
|
Yes
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
Free tech for AI
|
Settler
|
Chieftan
|
Warlord
|
Noble
|
Prince
|
Monarch
|
Emperor
|
Immortal
|
Diety
|
Exploration
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
Yes
|
Agriculture
|
No
|
No
|
No
|
No
|
No
|
No
|
No
|
Yes
|
Yes
|
Crafting
|
No
|
No
|
No
|
No
|
No
|
No
|
Yes
|
Yes
|
Yes
|
Ancient Chants
|
No
|
No
|
No
|
No
|
No
|
Yes
|
Yes
|
Yes
|
Yes
|