Die Hölle (Civ4 FFH)
Hell is a different set of Terrain, Bonuses, and Terrain Features that is brought into the world by the Infernal player having at least 1 owned plot.
Each plot has a hell count, from 0-100. If the hell count of a plot is 20 or higher, then the plot is hell. If it is 19 or lower, then the plot is not hell.
Infernal-owned tiles always have a Hell count of 100. Otherwise, any valid plot that is adjacent to 1 or more tiles with a hell count of 21 or greater increases its hell count by 1 for each such plot every turn.
Valid pots are:
- Any plot owned by a civilization with the Ashen Veil as their state religion.
- Any unowned plot (if the Armageddon counter is >= 25)
- Any plot owned by an evil player (if the Armageddon counter is >= 50)
- Any plot owned by a neutral player (if the Armageddon counter is >= 75)
If the plot is not a valid plot, it reduces its hell count by 10 each turn.
Note that any Burnt Forest with a hell count of 10 or more will not become New forest.
Note that Demons gain a bonus on Hell Terrain.
Any plot that is owned by a player with Altar of the Luonnotar (consecrated), Altar of the Luonnotar (divine), Altar of the Luonnotar (exalted), or Altar of the Luonnotar (final) has its hell count set to 0.
Plot becomes Hell:
|Standard version||Hell version|
|Plains||Fields of Perdition|
|Flood Plains||Obsidian Plains|
Plot is no longer Hell:
|Hell version||Standard version|
|Fields of Perdition||Plains|
|Snake Pillar||Corn or Rice or Banana or Wheat (random)|
|Obsidian Plains||Flood Plains|