Vorlage:BASE LeaderInfo: Unterschied zwischen den Versionen

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K (Änderungen von Worf der Große (Diskussion) wurden auf die letzte Version von Emgevau zurückgesetzt)
 
(4 dazwischenliegende Versionen von 2 Benutzern werden nicht angezeigt)
Zeile 61: Zeile 61:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| ADENAUER
 
| ADENAUER
Zeile 114: Zeile 131:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| AGUEYBANA
 
| AGUEYBANA
Zeile 167: Zeile 201:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 50
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| AKBAR
 
| AKBAR
Zeile 220: Zeile 271:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 15
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| ALEXANDER
 
| ALEXANDER
Zeile 248: Zeile 316:
 
| FavoriteCivic = [[Vassalentum_(BASE)|Vassalentum]]
 
| FavoriteCivic = [[Vassalentum_(BASE)|Vassalentum]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 273: Zeile 341:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| ALMANZOR
 
| ALMANZOR
Zeile 326: Zeile 411:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| ANNE_BONNY
 
| ANNE_BONNY
Zeile 379: Zeile 481:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| ASOKA
 
| ASOKA
Zeile 407: Zeile 526:
 
| FavoriteCivic = [[Religionsfreiheit_(BASE)|Religionsfreiheit]]
 
| FavoriteCivic = [[Religionsfreiheit_(BASE)|Religionsfreiheit]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4reli}} Religion''' (7) und '''{{4forsch}} Forschung''' (5).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4kult}} Kultur''' (10), '''{{4reli}} Religion''' (7) und '''{{4forsch}} Forschung''' (5).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 432: Zeile 551:
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| ASKIA
 
| ASKIA
Zeile 485: Zeile 621:
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| AdoptCivicRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| ASSURBANIPAL
 
| ASSURBANIPAL
Zeile 538: Zeile 691:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| ATATUERK
 
| ATATUERK
Zeile 591: Zeile 761:
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| ATOTOZTLI
 
| ATOTOZTLI
Zeile 644: Zeile 831:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| AUGUSTUS
 
| AUGUSTUS
Zeile 697: Zeile 901:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| BARBAROSSA
 
| BARBAROSSA
Zeile 725: Zeile 946:
 
| FavoriteCivic = [[Vassalentum_(BASE)|Vassalentum]]
 
| FavoriteCivic = [[Vassalentum_(BASE)|Vassalentum]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4kult}} Kultur''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 750: Zeile 971:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 10
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| BENGURION
 
| BENGURION
Zeile 803: Zeile 1.041:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| BISMARCK
 
| BISMARCK
Zeile 856: Zeile 1.111:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| BOUDICA
 
| BOUDICA
Zeile 909: Zeile 1.181:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 10
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| BOURGUIBA
 
| BOURGUIBA
Zeile 962: Zeile 1.251:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| BRENNUS
 
| BRENNUS
Zeile 1.015: Zeile 1.321:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| BELAIV
 
| BELAIV
Zeile 1.068: Zeile 1.391:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold =
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| CALIGULA
 
| CALIGULA
Zeile 1.121: Zeile 1.461:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| CETSHWAYO
 
| CETSHWAYO
Zeile 1.149: Zeile 1.506:
 
| FavoriteCivic = [[Theokratie_(BASE)|Theokratie]]
 
| FavoriteCivic = [[Theokratie_(BASE)|Theokratie]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 1.174: Zeile 1.531:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| CHURCHILL
 
| CHURCHILL
Zeile 1.227: Zeile 1.601:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| CIXI
 
| CIXI
Zeile 1.255: Zeile 1.646:
 
| FavoriteCivic = [[Emanzipation_(BASE)|Emanzipation]]
 
| FavoriteCivic = [[Emanzipation_(BASE)|Emanzipation]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4spion}} Spionage''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4kult}} Kultur''' (10) und '''{{4spion}} Spionage''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 1.280: Zeile 1.671:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| COCHISE
 
| COCHISE
Zeile 1.308: Zeile 1.716:
 
| FavoriteCivic = [[Umweltschutz_(BASE)|Umweltschutz]]
 
| FavoriteCivic = [[Umweltschutz_(BASE)|Umweltschutz]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4forsch}} Forschung''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4forsch}} Forschung''' (10).
 
| iWonderConstructRand = 50
 
| iWonderConstructRand = 50
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|50}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|50}}
Zeile 1.333: Zeile 1.741:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 50
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| DALAI_LAMA
 
| DALAI_LAMA
Zeile 1.361: Zeile 1.786:
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4reli}} Religion''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4kult}} Kultur''' (6).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4reli}} Religion''' (10) und '''{{4kult}} Kultur''' (6).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 1.386: Zeile 1.811:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 2
 
| iBaseAttitude = 2
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold =
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold =
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| DARIUS
 
| DARIUS
Zeile 1.439: Zeile 1.881:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| DE_GAULLE
 
| DE_GAULLE
 
| De Gaulle = {{#switch: {{{2}}}
 
| De Gaulle = {{#switch: {{{2}}}
| CIV = [[Fanzösisches_Reich_(BASE)|Fanzösisches Reich]]
+
| CIV = [[Französisches_Reich_(BASE)|Französisches Reich]]
 
| Edition = BtS
 
| Edition = BtS
 
| MerkmaleKurz
 
| MerkmaleKurz
Zeile 1.492: Zeile 1.951:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| DIDO
 
| DIDO
Zeile 1.545: Zeile 2.021:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 10
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| PEDRO_II
 
| PEDRO_II
Zeile 1.573: Zeile 2.066:
 
| FavoriteCivic = [[Emanzipation_(BASE)|Emanzipation]]
 
| FavoriteCivic = [[Emanzipation_(BASE)|Emanzipation]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4forsch}} Forschung''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4forsch}} Forschung''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 1.598: Zeile 2.091:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| GENGHIS_KHAN
 
| GENGHIS_KHAN
Zeile 1.651: Zeile 2.161:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 50
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| ELCID
 
| ELCID
Zeile 1.679: Zeile 2.206:
 
| FavoriteCivic = [[Theokratie_(BASE)|Theokratie]]
 
| FavoriteCivic = [[Theokratie_(BASE)|Theokratie]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 1.704: Zeile 2.231:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| ELIZABETH
 
| ELIZABETH
Zeile 1.757: Zeile 2.301:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| FIDEL_CASTRO
 
| FIDEL_CASTRO
Zeile 1.810: Zeile 2.371:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| FRANCO
 
| FRANCO
Zeile 1.863: Zeile 2.441:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| FRANZJOSEPH
 
| FRANZJOSEPH
Zeile 1.891: Zeile 2.486:
 
| FavoriteCivic = [[Föderalismus_(BASE)|Föderalismus]]
 
| FavoriteCivic = [[Föderalismus_(BASE)|Föderalismus]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4kult}} Kultur''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 1.916: Zeile 2.511:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| FREDERICK
 
| FREDERICK
Zeile 1.969: Zeile 2.581:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| GADDAFI
 
| GADDAFI
Zeile 1.997: Zeile 2.626:
 
| FavoriteCivic = [[Polizeistaat_(BASE)|Polizeistaat]]
 
| FavoriteCivic = [[Polizeistaat_(BASE)|Polizeistaat]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4spion}} Spionage''' (6).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4spion}} Spionage''' (6).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 2.022: Zeile 2.651:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| NASSER
 
| NASSER
Zeile 2.050: Zeile 2.696:
 
| FavoriteCivic = [[Staatseigentum_(BASE)|Staatseigentum]]
 
| FavoriteCivic = [[Staatseigentum_(BASE)|Staatseigentum]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4forsch}} Forschung''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4forsch}} Forschung''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 2.075: Zeile 2.721:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| GAMPO
 
| GAMPO
Zeile 2.128: Zeile 2.791:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 2
 
| iBaseAttitude = 2
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold =
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold =
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| GANDHI
 
| GANDHI
Zeile 2.156: Zeile 2.836:
 
| FavoriteCivic = [[Pazifismus_(BASE)|Pazifismus]]
 
| FavoriteCivic = [[Pazifismus_(BASE)|Pazifismus]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4reli}} Religion''' (10), '''{{4kult}} Kultur''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4reli}} Religion''' (10) und '''{{4kult}} Kultur''' (10).
 
| iWonderConstructRand = 30
 
| iWonderConstructRand = 30
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|30}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|30}}
Zeile 2.181: Zeile 2.861:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 2
 
| iBaseAttitude = 2
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold =
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold =
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| GEORGE
 
| GEORGE
Zeile 2.234: Zeile 2.931:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| GILGAMESH
 
| GILGAMESH
Zeile 2.262: Zeile 2.976:
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4kult}} Kultur''' (10).
 
| iWonderConstructRand = 50
 
| iWonderConstructRand = 50
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|50}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|50}}
Zeile 2.287: Zeile 3.001:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| GUSTAV
 
| GUSTAV
Zeile 2.315: Zeile 3.046:
 
| FavoriteCivic = [[Leibeigenschaft_(BASE)|Leibeigenschaft]]
 
| FavoriteCivic = [[Leibeigenschaft_(BASE)|Leibeigenschaft]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4forsch}} Forschung''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4forsch}} Forschung''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 2.340: Zeile 3.071:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| HappinessBonusRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| HAAKONSON
 
| HAAKONSON
Zeile 2.393: Zeile 3.141:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| HAMMURABI
 
| HAMMURABI
Zeile 2.446: Zeile 3.211:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| HANNIBAL
 
| HANNIBAL
Zeile 2.499: Zeile 3.281:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| HARALD
 
| HARALD
Zeile 2.552: Zeile 3.351:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| HappinessBonusRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| HATSHEPSUT
 
| HATSHEPSUT
Zeile 2.605: Zeile 3.421:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| HENRY
 
| HENRY
Zeile 2.658: Zeile 3.491:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| HENRY_MORGAN
 
| HENRY_MORGAN
Zeile 2.686: Zeile 3.536:
 
| FavoriteCivic = [[Bürgertum_(BASE)|Bürgertum]]
 
| FavoriteCivic = [[Bürgertum_(BASE)|Bürgertum]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4forsch}} Forschung''' (6) und '''{{4kult}} Kultur''' (4).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10), '''{{4forsch}} Forschung''' (6) und '''{{4kult}} Kultur''' (4).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 2.711: Zeile 3.561:
 
| iBetterRankDifferenceAttitudeChange = -1
 
| iBetterRankDifferenceAttitudeChange = -1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| HERAKLEIOS
 
| HERAKLEIOS
Zeile 2.764: Zeile 3.631:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| HIAWATHA
 
| HIAWATHA
Zeile 2.817: Zeile 3.701:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 50
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| HIDEYOSHI
 
| HIDEYOSHI
Zeile 2.870: Zeile 3.771:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| HIROHITO
 
| HIROHITO
Zeile 2.898: Zeile 3.816:
 
| FavoriteCivic = [[Industriewirtschaft_(BASE)|Industriewirtschaft]]
 
| FavoriteCivic = [[Industriewirtschaft_(BASE)|Industriewirtschaft]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4prod}} Produktion''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4prod}} Produktion''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 2.923: Zeile 3.841:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| HITLER
 
| HITLER
Zeile 2.976: Zeile 3.911:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 50
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| HO_CHI
 
| HO_CHI
Zeile 3.004: Zeile 3.956:
 
| FavoriteCivic = [[Staatseigentum_(BASE)|Staatseigentum]]
 
| FavoriteCivic = [[Staatseigentum_(BASE)|Staatseigentum]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 3.029: Zeile 3.981:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| HUAYNA_CAPAC
 
| HUAYNA_CAPAC
Zeile 3.082: Zeile 4.051:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| IBN_SAUD
 
| IBN_SAUD
Zeile 3.110: Zeile 4.096:
 
| FavoriteCivic = [[Industriewirtschaft_(BASE)|Industriewirtschaft]]
 
| FavoriteCivic = [[Industriewirtschaft_(BASE)|Industriewirtschaft]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4forsch}} Forschung''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4forsch}} Forschung''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 3.135: Zeile 4.121:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| ISABELLA
 
| ISABELLA
Zeile 3.163: Zeile 4.166:
 
| FavoriteCivic = [[Theokratie_(BASE)|Theokratie]]
 
| FavoriteCivic = [[Theokratie_(BASE)|Theokratie]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4reli}} Religion''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4reli}} Religion''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 3.188: Zeile 4.191:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| ITZCOATL
 
| ITZCOATL
Zeile 3.241: Zeile 4.261:
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| AdoptCivicRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| IVAN
 
| IVAN
Zeile 3.294: Zeile 4.331:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| JAYAVARMAN
 
| JAYAVARMAN
Zeile 3.347: Zeile 4.401:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold =
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| JOHANNA
 
| JOHANNA
 
| Jeanne d'Arc = {{#switch: {{{2}}}
 
| Jeanne d'Arc = {{#switch: {{{2}}}
| CIV = [[Fanzösisches_Reich_(BASE)|Fanzösisches Reich]]
+
| CIV = [[Französisches_Reich_(BASE)|Französisches Reich]]
 
| Edition = BASE
 
| Edition = BASE
 
| MerkmaleKurz
 
| MerkmaleKurz
Zeile 3.400: Zeile 4.471:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| JOAO
 
| JOAO
Zeile 3.453: Zeile 4.541:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| WITT
 
| WITT
Zeile 3.506: Zeile 4.611:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4CAUTION}} nie
 
}}
 
}}
 
| JULIUS_CAESAR
 
| JULIUS_CAESAR
Zeile 3.559: Zeile 4.681:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| JUSTINIAN
 
| JUSTINIAN
Zeile 3.612: Zeile 4.751:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| KAHINA
 
| KAHINA
Zeile 3.640: Zeile 4.796:
 
| FavoriteCivic = [[Theokratie_(BASE)|Theokratie]]
 
| FavoriteCivic = [[Theokratie_(BASE)|Theokratie]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4reli}} Religion''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4forsch}} Forschung''' (5) und '''{{4spion}} Spionage''' (5).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4reli}} Religion''' (10), '''{{4forsch}} Forschung''' (5) und '''{{4spion}} Spionage''' (5).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 3.665: Zeile 4.821:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| KAMEHAMEHA
 
| KAMEHAMEHA
Zeile 3.718: Zeile 4.891:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| CHARLES_V
 
| CHARLES_V
Zeile 3.771: Zeile 4.961:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 10
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| CHARLEMAGNE
 
| CHARLEMAGNE
Zeile 3.824: Zeile 5.031:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 10
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| KASIMIR
 
| KASIMIR
Zeile 3.877: Zeile 5.101:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 10
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| CATHERINE
 
| CATHERINE
Zeile 3.905: Zeile 5.146:
 
| FavoriteCivic = [[Erbrecht_(BASE)|Erbrecht]]
 
| FavoriteCivic = [[Erbrecht_(BASE)|Erbrecht]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4kult}} Kultur''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 3.930: Zeile 5.171:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold =
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| KEITA
 
| KEITA
Zeile 3.983: Zeile 5.241:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| KHOMEINI
 
| KHOMEINI
Zeile 4.011: Zeile 5.286:
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4reli}} Religion''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (6).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4reli}} Religion''' (10) und '''{{4geld}} Reichtum''' (6).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 4.036: Zeile 5.311:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| KIM_JONG_IL
 
| KIM_JONG_IL
Zeile 4.089: Zeile 5.381:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| KLEOPATRA
 
| KLEOPATRA
Zeile 4.142: Zeile 5.451:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| KOSSUTH
 
| KOSSUTH
Zeile 4.195: Zeile 5.521:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold =
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| KUBLAI_KHAN
 
| KUBLAI_KHAN
Zeile 4.248: Zeile 5.591:
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| CYRUS
 
| CYRUS
Zeile 4.301: Zeile 5.661:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| LEONIDAS
 
| LEONIDAS
Zeile 4.354: Zeile 5.731:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| LINCOLN
 
| LINCOLN
Zeile 4.407: Zeile 5.801:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| LOUIS_XIV
 
| LOUIS_XIV
 
| Ludwig XIV. = {{#switch: {{{2}}}
 
| Ludwig XIV. = {{#switch: {{{2}}}
| CIV = [[Fanzösisches_Reich_(BASE)|Fanzösisches Reich]]
+
| CIV = [[Französisches_Reich_(BASE)|Französisches Reich]]
 
| Edition = Vanilla
 
| Edition = Vanilla
 
| MerkmaleKurz
 
| MerkmaleKurz
Zeile 4.435: Zeile 5.846:
 
| FavoriteCivic = [[Erbrecht_(BASE)|Erbrecht]]
 
| FavoriteCivic = [[Erbrecht_(BASE)|Erbrecht]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4prod}} Produktion''' (4).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4kult}} Kultur''' (10) und '''{{4prod}} Produktion''' (4).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 4.460: Zeile 5.871:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| SINGH
 
| SINGH
Zeile 4.488: Zeile 5.916:
 
| FavoriteCivic = [[Allgemeines Wahlrecht_(BASE)|Allgemeines Wahlrecht]]
 
| FavoriteCivic = [[Allgemeines Wahlrecht_(BASE)|Allgemeines Wahlrecht]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4reli}} Religion''' (4).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4reli}} Religion''' (4).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 4.513: Zeile 5.941:
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| AdoptCivicRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| MANSA_MUSA
 
| MANSA_MUSA
Zeile 4.566: Zeile 6.011:
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| AdoptCivicRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| CHINESE_LEADER
 
| CHINESE_LEADER
Zeile 4.619: Zeile 6.081:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| MARIA_II
 
| MARIA_II
Zeile 4.672: Zeile 6.151:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| STUART
 
| STUART
Zeile 4.700: Zeile 6.196:
 
| FavoriteCivic = [[Erbrecht_(BASE)|Erbrecht]]
 
| FavoriteCivic = [[Erbrecht_(BASE)|Erbrecht]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4forsch}} Forschung''' (7).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4kult}} Kultur''' (10) und '''{{4forsch}} Forschung''' (7).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 4.725: Zeile 6.221:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| MARIA
 
| MARIA
Zeile 4.778: Zeile 6.291:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| MATYAS
 
| MATYAS
Zeile 4.831: Zeile 6.361:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| MEHMED
 
| MEHMED
Zeile 4.884: Zeile 6.431:
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| MEIJI
 
| MEIJI
Zeile 4.937: Zeile 6.501:
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| AdoptCivicRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| MENELIK
 
| MENELIK
Zeile 4.990: Zeile 6.571:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 2
 
| iBaseAttitude = 2
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| METTERNICH
 
| METTERNICH
Zeile 5.043: Zeile 6.641:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| MICAELA
 
| MICAELA
Zeile 5.096: Zeile 6.711:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| MONTEZUMA
 
| MONTEZUMA
Zeile 5.149: Zeile 6.781:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| MAURY
 
| MAURY
Zeile 5.177: Zeile 6.826:
 
| FavoriteCivic = [[Freie Marktwirtschaft_(BASE)|Freie Marktwirtschaft]]
 
| FavoriteCivic = [[Freie Marktwirtschaft_(BASE)|Freie Marktwirtschaft]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4forsch}} Forschung''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4forsch}} Forschung''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 5.202: Zeile 6.851:
 
| iBetterRankDifferenceAttitudeChange = -1
 
| iBetterRankDifferenceAttitudeChange = -1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| MUSSOLINI
 
| MUSSOLINI
Zeile 5.255: Zeile 6.921:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| NANYEHI
 
| NANYEHI
Zeile 5.308: Zeile 6.991:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 2
 
| iBaseAttitude = 2
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold =
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold =
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| NAPOLEON
 
| NAPOLEON
 
| Napoleon = {{#switch: {{{2}}}
 
| Napoleon = {{#switch: {{{2}}}
| CIV = [[Fanzösisches_Reich_(BASE)|Fanzösisches Reich]]
+
| CIV = [[Französisches_Reich_(BASE)|Französisches Reich]]
 
| Edition = Vanilla
 
| Edition = Vanilla
 
| MerkmaleKurz
 
| MerkmaleKurz
Zeile 5.361: Zeile 7.061:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| NABUCHADREZZAR
 
| NABUCHADREZZAR
Zeile 5.414: Zeile 7.131:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold =
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| NELSON_MANDELA
 
| NELSON_MANDELA
Zeile 5.442: Zeile 7.176:
 
| FavoriteCivic = [[Emanzipation_(BASE)|Emanzipation]]
 
| FavoriteCivic = [[Emanzipation_(BASE)|Emanzipation]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4kult}} Kultur''' (8).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4kult}} Kultur''' (8).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 5.467: Zeile 7.201:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 2
 
| iBaseAttitude = 2
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold =
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold =
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| NIMROD
 
| NIMROD
Zeile 5.520: Zeile 7.271:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| NEFERTITI
 
| NEFERTITI
Zeile 5.548: Zeile 7.316:
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4prod}} Produktion''' (10), '''{{4forsch}} Forschung''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4prod}} Produktion''' (10) und '''{{4forsch}} Forschung''' (10).
 
| iWonderConstructRand = 50
 
| iWonderConstructRand = 50
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|50}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|50}}
Zeile 5.573: Zeile 7.341:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| PACAL
 
| PACAL
Zeile 5.626: Zeile 7.411:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| PACHACUTI
 
| PACHACUTI
Zeile 5.679: Zeile 7.481:
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| AdoptCivicRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| PERICLES
 
| PERICLES
Zeile 5.707: Zeile 7.526:
 
| FavoriteCivic = [[Aristokratie_(BASE)|Aristokratie]]
 
| FavoriteCivic = [[Aristokratie_(BASE)|Aristokratie]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4forsch}} Forschung''' (4).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4kult}} Kultur''' (10) und '''{{4forsch}} Forschung''' (4).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 5.732: Zeile 7.551:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| PETER
 
| PETER
Zeile 5.785: Zeile 7.621:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| PHILIPP
 
| PHILIPP
Zeile 5.838: Zeile 7.691:
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 30
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| PILSUDSKI
 
| PILSUDSKI
Zeile 5.891: Zeile 7.761:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| POLPOT
 
| POLPOT
Zeile 5.944: Zeile 7.831:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| QIN_SHI_HUANG
 
| QIN_SHI_HUANG
Zeile 5.997: Zeile 7.901:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| QUETZAL
 
| QUETZAL
Zeile 6.025: Zeile 7.946:
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4forsch}} Forschung''' (4) und '''{{4reli}} Religion''' (3).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10), '''{{4forsch}} Forschung''' (4) und '''{{4reli}} Religion''' (3).
 
| iWonderConstructRand = 30
 
| iWonderConstructRand = 30
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|30}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|30}}
Zeile 6.050: Zeile 7.971:
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBetterRankDifferenceAttitudeChange = 4
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| AdoptCivicRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| RAGNAR
 
| RAGNAR
Zeile 6.078: Zeile 8.016:
 
| FavoriteCivic = [[Erbrecht_(BASE)|Erbrecht]]
 
| FavoriteCivic = [[Erbrecht_(BASE)|Erbrecht]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4forsch}} Forschung''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4forsch}} Forschung''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 6.103: Zeile 8.041:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| HappinessBonusRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| RAMESSES
 
| RAMESSES
Zeile 6.156: Zeile 8.111:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| RICHELIEU
 
| RICHELIEU
 
| Richelieu = {{#switch: {{{2}}}
 
| Richelieu = {{#switch: {{{2}}}
| CIV = [[Fanzösisches_Reich_(BASE)|Fanzösisches Reich]]
+
| CIV = [[Französisches_Reich_(BASE)|Französisches Reich]]
 
| Edition = BASE
 
| Edition = BASE
 
| MerkmaleKurz
 
| MerkmaleKurz
Zeile 6.184: Zeile 8.156:
 
| FavoriteCivic = [[Polizeistaat_(BASE)|Polizeistaat]]
 
| FavoriteCivic = [[Polizeistaat_(BASE)|Polizeistaat]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4forsch}} Forschung''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4spion}} Spionage''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4forsch}} Forschung''' (10) und '''{{4spion}} Spionage''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 6.209: Zeile 8.181:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| ROBERT
 
| ROBERT
Zeile 6.262: Zeile 8.251:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| REAGAN
 
| REAGAN
Zeile 6.290: Zeile 8.296:
 
| FavoriteCivic = [[Meinungsfreiheit_(BASE)|Meinungsfreiheit]]
 
| FavoriteCivic = [[Meinungsfreiheit_(BASE)|Meinungsfreiheit]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (5).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4kult}} Kultur''' (10) und '''{{4geld}} Reichtum''' (5).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 6.315: Zeile 8.321:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| FRANKLIN_ROOSEVELT
 
| FRANKLIN_ROOSEVELT
Zeile 6.368: Zeile 8.391:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| SADDAM
 
| SADDAM
Zeile 6.396: Zeile 8.436:
 
| FavoriteCivic = [[Polizeistaat_(BASE)|Polizeistaat]]
 
| FavoriteCivic = [[Polizeistaat_(BASE)|Polizeistaat]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4spion}} Spionage''' (6).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4spion}} Spionage''' (6).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 6.421: Zeile 8.461:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| SALADIN
 
| SALADIN
Zeile 6.474: Zeile 8.531:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| SALAMASINA
 
| SALAMASINA
Zeile 6.502: Zeile 8.576:
 
| FavoriteCivic = [[Pazifismus_(BASE)|Pazifismus]]
 
| FavoriteCivic = [[Pazifismus_(BASE)|Pazifismus]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4kult}} Kultur''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4kult}} Kultur''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 6.527: Zeile 8.601:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 2
 
| iBaseAttitude = 2
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold =
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold =
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| SOLOMON
 
| SOLOMON
Zeile 6.555: Zeile 8.646:
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4prod}} Produktion''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4reli}} Religion''' (8).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4prod}} Produktion''' (10) und '''{{4reli}} Religion''' (8).
 
| iWonderConstructRand = 50
 
| iWonderConstructRand = 50
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|50}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|50}}
Zeile 6.580: Zeile 8.671:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| SEJONG
 
| SEJONG
Zeile 6.608: Zeile 8.716:
 
| FavoriteCivic = [[Kastensystem_(BASE)|Kastensystem]]
 
| FavoriteCivic = [[Kastensystem_(BASE)|Kastensystem]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4forsch}} Forschung''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (5).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4forsch}} Forschung''' (10) und '''{{4geld}} Reichtum''' (5).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 6.633: Zeile 8.741:
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| SELASSIE
 
| SELASSIE
Zeile 6.661: Zeile 8.786:
 
| FavoriteCivic = [[Nationale Selbständigkeit_(BASE)|Nationale Selbständigkeit]]
 
| FavoriteCivic = [[Nationale Selbständigkeit_(BASE)|Nationale Selbständigkeit]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4prod}} Produktion''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4prod}} Produktion''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 6.686: Zeile 8.811:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold =
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| SELIM
 
| SELIM
Zeile 6.739: Zeile 8.881:
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| SHAKA
 
| SHAKA
Zeile 6.792: Zeile 8.951:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| SITTING_BULL
 
| SITTING_BULL
Zeile 6.820: Zeile 8.996:
 
| FavoriteCivic = [[Umweltschutz_(BASE)|Umweltschutz]]
 
| FavoriteCivic = [[Umweltschutz_(BASE)|Umweltschutz]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 6.845: Zeile 9.021:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 50
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| SMOKE_JAGUAR
 
| SMOKE_JAGUAR
Zeile 6.898: Zeile 9.091:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| HappinessBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HealthBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| MapRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| SOBIESKI
 
| SOBIESKI
Zeile 6.926: Zeile 9.136:
 
| FavoriteCivic = [[Erbrecht_(BASE)|Erbrecht]]
 
| FavoriteCivic = [[Erbrecht_(BASE)|Erbrecht]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (10).
 
| iWonderConstructRand = 0
 
| iWonderConstructRand = 0
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|0}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|0}}
Zeile 6.951: Zeile 9.161:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| HappinessBonusRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| STALIN
 
| STALIN
Zeile 7.004: Zeile 9.231:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| SUHARTO
 
| SUHARTO
Zeile 7.032: Zeile 9.276:
 
| FavoriteCivic = [[Polizeistaat_(BASE)|Polizeistaat]]
 
| FavoriteCivic = [[Polizeistaat_(BASE)|Polizeistaat]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 7.057: Zeile 9.301:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| SURYAVARMAN
 
| SURYAVARMAN
Zeile 7.085: Zeile 9.346:
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| FavoriteCivic = [[Organisierte Religion_(BASE)|Organisierte Religion]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4kult}} Kultur''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 7.110: Zeile 9.371:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = -10
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| SULEIMAN
 
| SULEIMAN
Zeile 7.163: Zeile 9.441:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| TAIZONG
 
| TAIZONG
Zeile 7.191: Zeile 9.486:
 
| FavoriteCivic = [[Bürokratie_(BASE)|Bürokratie]]
 
| FavoriteCivic = [[Bürokratie_(BASE)|Bürokratie]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 7.216: Zeile 9.511:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| TAMERLANE
 
| TAMERLANE
Zeile 7.269: Zeile 9.581:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = -2
 
| iBaseAttitude = -2
 +
| iVassalPowerModifier = -10
 +
| TechRefuseAttitudeThreshold =
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| THEODORA
 
| THEODORA
Zeile 7.297: Zeile 9.626:
 
| FavoriteCivic = [[Meinungsfreiheit_(BASE)|Meinungsfreiheit]]
 
| FavoriteCivic = [[Meinungsfreiheit_(BASE)|Meinungsfreiheit]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4kult}} Kultur''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 7.322: Zeile 9.651:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold =
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| TOKUGAWA
 
| TOKUGAWA
Zeile 7.375: Zeile 9.721:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StrategicBonusRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| HappinessBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HealthBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| MapRefuseAttitudeThreshold = {{4FRIENDLY}} Freundlich
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| TRIBHUWANA
 
| TRIBHUWANA
Zeile 7.428: Zeile 9.791:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 2
 
| iBaseAttitude = 2
 +
| iVassalPowerModifier = -20
 +
| TechRefuseAttitudeThreshold =
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold =
 +
| HealthBonusRefuseAttitudeThreshold =
 +
| MapRefuseAttitudeThreshold =
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold =
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| VARGAS
 
| VARGAS
Zeile 7.456: Zeile 9.836:
 
| FavoriteCivic = [[Polizeistaat_(BASE)|Polizeistaat]]
 
| FavoriteCivic = [[Polizeistaat_(BASE)|Polizeistaat]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4spion}} Spionage''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4spion}} Spionage''' (10).
 
| iWonderConstructRand = 20
 
| iWonderConstructRand = 20
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|20}}
Zeile 7.481: Zeile 9.861:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| VERCINGETORIX
 
| VERCINGETORIX
Zeile 7.534: Zeile 9.931:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 10
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| VICTORIA
 
| VICTORIA
Zeile 7.587: Zeile 10.001:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| VIKTOR
 
| VIKTOR
Zeile 7.640: Zeile 10.071:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| WALESA
 
| WALESA
Zeile 7.693: Zeile 10.141:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| WANGKON
 
| WANGKON
Zeile 7.746: Zeile 10.211:
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBetterRankDifferenceAttitudeChange = 3
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| WASHINGTON
 
| WASHINGTON
Zeile 7.774: Zeile 10.256:
 
| FavoriteCivic = [[Meinungsfreiheit_(BASE)|Meinungsfreiheit]]
 
| FavoriteCivic = [[Meinungsfreiheit_(BASE)|Meinungsfreiheit]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4geld}} Reichtum''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4geld}} Reichtum''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 7.799: Zeile 10.281:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| WILLEM_VAN_ORANJE
 
| WILLEM_VAN_ORANJE
Zeile 7.827: Zeile 10.326:
 
| FavoriteCivic = [[Religionsfreiheit_(BASE)|Religionsfreiheit]]
 
| FavoriteCivic = [[Religionsfreiheit_(BASE)|Religionsfreiheit]]
 
| Schwerpunkte  
 
| Schwerpunkte  
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4kult}} Kultur''' (10) und '''{{4nahr}} Wachstum''' (10).
+
| FLAVORS = '''{{4faust}} Militär''' (10), '''{{4nahr}} Wachstum''' (10) und '''{{4kult}} Kultur''' (10).
 
| iWonderConstructRand = 10
 
| iWonderConstructRand = 10
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
 
| Wunder = {{BASE_ZZ_TXT|iWonderConstructRand|10}}
Zeile 7.852: Zeile 10.351:
 
| iBetterRankDifferenceAttitudeChange = -1
 
| iBetterRankDifferenceAttitudeChange = -1
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| WILHELMINA
 
| WILHELMINA
Zeile 7.905: Zeile 10.421:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4CAUTION}} nie
 
}}
 
}}
 
| XERXES
 
| XERXES
Zeile 7.958: Zeile 10.491:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 1
 
| iBaseAttitude = 1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StopTradingRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| DefensivePactRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4PLEASED}} Erfreut
 
}}
 
}}
 
| YOHL
 
| YOHL
Zeile 8.011: Zeile 10.561:
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBetterRankDifferenceAttitudeChange = 1
 
| iBaseAttitude = -1
 
| iBaseAttitude = -1
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| ZARA_YAQOB
 
| ZARA_YAQOB
Zeile 8.064: Zeile 10.631:
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBetterRankDifferenceAttitudeChange = 2
 
| iBaseAttitude = 2
 
| iBaseAttitude = 2
 +
| iVassalPowerModifier = 0
 +
| TechRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| StrategicBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HappinessBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| HealthBonusRefuseAttitudeThreshold = {{4FURIOUS}} Wütend
 +
| MapRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| ConvertReligionRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
| OGEDEI
 
| OGEDEI
Zeile 8.117: Zeile 10.701:
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBetterRankDifferenceAttitudeChange = 0
 
| iBaseAttitude = 0
 
| iBaseAttitude = 0
 +
| iVassalPowerModifier = 20
 +
| TechRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| StrategicBonusRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| HappinessBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| HealthBonusRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| MapRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| DeclareWarRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DeclareWarThemRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| StopTradingRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| StopTradingThemRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| AdoptCivicRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| ConvertReligionRefuseAttitudeThreshold = {{4CAUTIOUS}} Vorsichtig
 +
| OpenBordersRefuseAttitudeThreshold = {{4ANNOYED}} Verärgert
 +
| DefensivePactRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| PermanentAllianceRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| VassalRefuseAttitudeThreshold = {{4PLEASED}} Erfreut
 +
| NoWarRefuseAttitudeProbs = {{4FRIENDLY}} Freundlich
 
}}
 
}}
 
}}
 
}}

Aktuelle Version vom 7. November 2014, 17:40 Uhr

Hier sind Informationen zu den Staatsoberhäuptern in BASE gespeichert und abrufbar.

Aufruf für kompakte Infos:
{{BASE_LeaderInfo|<Leader>|<Information>}}
Mögliche Parameter:
  • <Leader> -> einer der 153 in BASE. Also z.B. "Adenauer".
  • <Information>
    • CIV: Gibt einen Link zur Zivilisation des gewählten Leaders aus.
    • MerkmaleKurz: Traits in der Form: (stz/spi)
    • MerkmaleLang: Traits in der Form: Schützend und Spirituell
Beispielaufrufe:
{{BASE_LeaderInfo|Adenauer|CIV}}
Ausgabe:
Deutsches Reich
{{BASE_LeaderInfo|Lincoln|MerkmaleKurz}}
Ausgabe:
Wis/Chm
{{BASE_LeaderInfo|Hatshepsut|MerkmaleLang}}
Ausgabe:
Spirituell und Organisiert

|}