Berittener Bogenschütze der Bannor (Civ4 FFH)

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Civ4FFH BerBogenschBannor.png Berittener Bogenschütze der Bannor
Berittene Einheiten
Werte
Stärke 5 Civ4Power.png
Bewegung 3 Civ4Fortbewegung.png
Herstellungskosten
Schnell 80 Civ4Produktion.png
Normal 120 Civ4Produktion.png
Langsam 180 Civ4Produktion.png
Episch 240 Civ4Produktion.png
Voraussetzungen
Technologien Steigbügel, Bogenschießen
Ressourcen Pferde
Gebäude Ställe
Eigenschaften
Spezialeinheit für Bannor
Fähigkeiten Hat einen Erstschlag
35% Rückzugschance
Ist Immun gegen Erstschläge
Erhält keine Defensivboni
Modernisierungen
Modernisierung zu Kamelbogenschütze
Ritter

This is a fast military unit; it is best for pillaging, and moderately good against Archery Units and other units with First Strike. Other than graphics, this unit is the same as the one it replaces.

Civilopedia

A horse archer (or horsed archer or mounted archer) is a cavalryman armed with a bow. Because using a bow requires a horseman to let go of the reins with both hands, horse archers need superb equestrian skills. Horse archery is typically associated with steppe nomads.

The weapon of choice for horse archers was the recurve bow, because it was compact enough to shoot from a horse and retained sufficient range and penetrating power. The most serious threat to horse archers was arrows, and they could wheel away out of bowshot after every attack. Mounted archers therefore needed little or no armor and could ride light, fast mounts such as ponies. This made them cheap to equip and increased their strategic mobility.

A drawback of horse archers was that the movements of a running horse disturbed the accuracy of the shot. After the invention of the stirrup, horse archers would stand up in their stirrups to absorb the motion of the horse. Another method to facilitate accurate shooting was to time shots between the strides of the horse.

Strategy Text

The Horse Archer does everything the Horseman does, but better. More withdrawal chance, more strength and the addition of a first strike and first strike immune abilities make them flexible troops. Horse archers require the same things Horsemen do, a Stable and the Horse resource, and they can be upgraded to Knights or Camel Archers.