Sidar (Civ4 FFH): Unterschied zwischen den Versionen
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+ | [[Kategorie:Civ4 FFH]] | ||
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Shades, men who have traded portions of their soul for immortality, the Grey are detached from the events of the world. Only intervening to protect themselves or striking out to destroy undead (they see undead as aberrations despite their own use of magic to extend their life), they are happy to keep to their hidden cities, out of the eyes, and the wars, of the younger races. | Shades, men who have traded portions of their soul for immortality, the Grey are detached from the events of the world. Only intervening to protect themselves or striking out to destroy undead (they see undead as aberrations despite their own use of magic to extend their life), they are happy to keep to their hidden cities, out of the eyes, and the wars, of the younger races. | ||
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+ | == Civilopedia == | ||
+ | (todo) | ||
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+ | ==Namen der Städte== | ||
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+ | ==Gesellschaftsformen== | ||
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+ | {{FFHZIVRing}} | ||
+ | {{FFHRing}} |
Aktuelle Version vom 16. Januar 2012, 22:18 Uhr
Shades, men who have traded portions of their soul for immortality, the Grey are detached from the events of the world. Only intervening to protect themselves or striking out to destroy undead (they see undead as aberrations despite their own use of magic to extend their life), they are happy to keep to their hidden cities, out of the eyes, and the wars, of the younger races.
Civilopedia
(todo)
Namen der Städte
(todo)
Gesellschaftsformen
(todo)
Bannor | Malakim | Elohim | Mercurians | Luchuirp | Kuriotates | Ljosalfar | Khazad | Sidar | Lanun | Grigori | Hippus | Amurites | Doviello | Balseraphs | Klan der Asche | Svartalfar | Calabim | Sheaïm | Infernal | Illians | Barbaren
Geschichte | Zivilisationen | Oberhäupter | Eigenschaften | Weltzauber | Helden | Religionen | Gesellschaftsformen | Einheiten | Beförderungen | Zauber und Fähigkeiten | Mana | Stadtausbauten | Landschaften und ihre Merkmale | Ressourcen | Landschaftseinrichtungen | Neue Funktionen | Technologien | Wunder & Rituale | Zufallsereignisse | Strategien